Showing 27 open source projects for "3ds c++"

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  • 1
    G3D Innovation Engine
    G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs. As of January 16, 2018, SourceForge is again the home of the active repository for G3D.
    Downloads: 25 This Week
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  • 2
    Dead Deer 3.14.6.2024

    Dead Deer 3.14.6.2024

    3D modeler, 3D game maker, 3D demo maker

    3D modeler, 3D game maker, 3D demo maker. to model and create games, demos. Scripting language allows you to code interactions in pseudo-C with the animation and synthesize your own rendering with own-made shaders. Import FBX, BLEND, GLTF, OBJ, 3DS, DAE, X, XML, STL, PCB, ASC, PLY, GSPLATS. Cross-platform project WINDOWS 32/64 /MACOSX 10.6/ 10.8+/APPLSilicon /LINUX/iOS/ANDROID/WINDOWS PHONE/GOOGLE VR/OPEN VR/OCULUS VR/WEBASM/UWP8/10/OPENXR, PIs (ARM32/64), RISCV Players and Editors...
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    Downloads: 24 This Week
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  • 3
    LPub3D

    LPub3D

    LDraw™ editor for LEGO® style digital building instructions.

    LPub3D is an Open Source WYSIWYG editing application for creating LEGO® style digital building instructions. LPub3D is developed and maintained by Trevor SANDY. It uses the LDraw™ parts library, the most comprehensive library of digital Open Source LEGO® bricks available (www.ldraw.org/ ) and reads the LDraw LDR and MPD model file formats. LPub3D is available for free under the GNU Public License v3 and runs on Windows, Linux and macOS Operating Systems. LPub3D is also...
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    Downloads: 24 This Week
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  • 4
    IVCon-TL 3D scene conversion tool

    IVCon-TL 3D scene conversion tool

    Converts between many 3D data formats

    IVCon-TL can read and write a variety of 3D graphics file formats, converting from one to the other. Supported formats include 3DS, ASE, BYU, DXF, GMOD, HRC, IV, OBJ, OFF, POV, SMF, STL/STLA/STLB, TEC, TRI/TRIA/TRIB, UCD, VLA, WRL/VRML, XGL and more.
    Downloads: 4 This Week
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    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
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  • 6
    NIF File Format Library and Tools
    Attention : This project is currently being migrated, some services are no longer supported. NifTools aims to provide users with Tools to View, Edit, Create and Visualise 3D Models stored in the NetImmerse File Format. The NIF format is used by many popular games based on the NetImmerse/Gamebryo Game Engine such as Morrowind, Oblivion, Fallout 3, Fallout: New Vegas and Skyrim. We are creating a unified description of the NIF file format allowing our contributors to build...
    Downloads: 0 This Week
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  • 7
    Importer library to import assets from different common 3D file formats such as Collada, Blend, Obj, X, 3DS, LWO, MD5, MD2, MD3, MDL, MS3D and a lot of other formats. The data is stored in an own in-memory data-format, which can be easily processed. www.open3mod.com/ is a 3D model viewer and exporter based on Assimp that is also Open Source.
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    Downloads: 108 This Week
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  • 8
    GLC-Player
    GLC_Player is a OpenGL Open Source 3D viewer used to view 3d models (COLLADA, 3DXML, OBJ 3DS STL OFF COFF Format) and to navigate easily in these models.
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    Downloads: 126 This Week
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  • 9
    PixelLight

    PixelLight

    PixelLight is a cross-platform application framework

    PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's written in C++ and has been designed with flexibility and extensibility as one of it's main goals.
    Downloads: 0 This Week
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  • 10
    GLC_lib
    GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
    Downloads: 2 This Week
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  • 11
    QT 3ds render uses QT and OpenGL to load and render 3ds files, 3 different shaders are included. To compile OpenGL 2.0 or above is required. The Qt Project is inside '/src' and the VS2008 project is in ./
    Downloads: 0 This Week
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  • 12
    OpenCTM
    OpenCTM is a file format, a software library and a tool set for compression of 3D triangle meshes. The geometry is compressed to a fraction of comparable file formats (3DS, STL, COLLADA...), and the format is accessible through a simple, portable API
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    Downloads: 157 This Week
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  • 13
    The ZFX-Comunity-Engine is a realtime 3D engine developed from the members of the ZFX-Community. It supports different render-APIs like D3D and OpenGL aud works on differents platforms like Windows, Linux, BSD and others.
    Downloads: 1 This Week
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  • 14
    This project is intended to all the 3Ds Max(c) users, who are looking for a Open Source project, with the same GUI, and in other platforms like Linux or OS X.
    Downloads: 0 This Week
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  • 15
    lib3ds is an overall software library for managing 3D-Studio Release 3 and 4 ".3DS" files.
    Downloads: 0 This Week
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  • 16
    3DMLW is a 3D engine and markup language based on XML that is capable of running in common web browsers. It supports .3ds, .obj, .an8 (Anim8or) models and experimental .blend (Blender) support, .tga, .jpg and .png textures and .ogg sound.
    Downloads: 0 This Week
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  • 17
    A plug-in used for defining and exporting physics content for NVIDIA PhysX in Autodesk 3ds Max.
    Downloads: 1 This Week
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  • 18
    Frog3d (Free Rendering Object Graphic 3D) is a 3ds file viewer. it is writen in C++ and use QT for the GUI and OpenGL for the rendering
    Downloads: 0 This Week
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  • 19
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
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  • 20
    A converter, viewer and object extractor for popular 3D file formats (3DS, OBJ, LWO etc). Features very fast text renderer with font anti-aliasing, support for textures and materials, modelling grid and axis, making scene screenshots, postprocessing etc
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    Downloads: 0 This Week
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  • 21
    A small set of routines for reading of archives 3ds, support for animations , textures and collision detect, compatible with pyopengl and pygame.
    Downloads: 0 This Week
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  • 22
    The 3ds to java converter is a 3ds loader for java3d. It uses the C-library lib3ds to convert files into a format that can easily be read into java, solving many of the bugs other 3ds loaders for java3d have.
    Downloads: 0 This Week
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  • 23
    IVCON can read and write a small variety of 3D graphics file formats, converting from one to the other. Currently supported formats are: 3DS - AutoCAD 3D Studio Max binary files; ASE - AutoCAD ASCII export files; BYU - Movie.BYU surface geometry fil
    Downloads: 0 This Week
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  • 24
    A set of c++ flexible and inheritable classes to open, parse and render 3d models contained in .3ds files working in an os-independent way, using the C++ Standard Library to read files and Glut-OpenGL to render.
    Downloads: 0 This Week
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  • 25
    BlueSphere is intended to become a functional 3d modeling tool similar to 3ds max and Maya. BlueSphere is mainly targeted at the modeling part of 3d ... but as development goes by, rendering will most likely also be implemented.
    Downloads: 0 This Week
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