Showing 294 open source projects for "frameworks"

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  • 1
    OpenLayer is a hardware accelerated 2D Graphics library. It specifies a new api to be used alongside of Allegro and takes control of how the contents of the screen are rendered and uses OpenGL functions through AllegroGL to allow hardware acceleration.
    Downloads: 0 This Week
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  • 2
    OgreSnakes ( Ogre3d+Python+3dsMax )
    OgreSnakes is a RAD game tool developed in Python-Ogre. Uses Bullet for physics, Hikari for HUD and RTT videos, and OpenAL for sounds. OgreSnakes works together with OgreMax exporter to make easily 3d applications. See more in OgreSnakes Forum.
    Downloads: 0 This Week
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  • 3

    Blackspirit Graphics

    A cross-platform Java 2D graphics library using OpenGL.

    A hardware accelerated Java 2D graphics library designed for cross-platform games, providing a powerful but simple interface. It focuses on real-time applications but can also be integrated into graphical user interfaces. The implementation uses JOGL (OpenGL).
    Downloads: 0 This Week
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  • 4
    EAT Pure Data
    EAT is a new set of accessible abstractions for composition and diffusion that are currently under development in Pure Data Extended.
    Downloads: 0 This Week
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  • 5
    jAMAL
    jAMAL is a Java-based reimplementation of the AMOS Animation Language (AMAL).
    Downloads: 0 This Week
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  • 6
    Minerva
    Minerva is a multiplatform framework that provides a high level language to specify Augmented Reality applications in a very easy way, equivalent to Blender GameEngine. More info, please visit theminervaproject.wordpress.com
    Downloads: 3 This Week
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  • 7
    A JNI wrapper for pjsip. You can use this wrapper to develop Java applications using the pjsip library. At the moment only the pjsua API is implemented. If you would like to obtain a commercial license, or need customisations, please contact us.
    Downloads: 0 This Week
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  • 8
    The GUCE project aims to provide an engine that can be used for multimedia applications. At first mainly targeted at game development. The affiliated GUCEF project is used as the main platform uppon which GUCE is build.
    Downloads: 0 This Week
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  • 9
    The SPIN (Spatial Interaction) Framework is a networked system for creating and managing interactive virtual environments. It contains a state server and several clients that provide visualization, layout & editing, management of input devices, etc.
    Downloads: 1 This Week
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  • 10
    rayGl simulates rays display in 2D with reflects and filters.
    Downloads: 0 This Week
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  • 11
    CAMEL - A Framework for Audio Analysis
    CAMEL (Content-based Audio and Music Extraction Library) is an easy-to-use C++ framework developed for content-based audio and music analysis. The framework provides a set of tools for easy Segmentation, Feature Extraction, Domain Extraction, etc.
    Downloads: 0 This Week
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  • 12
    wizard4j offers a java engine that 'runs' flowcharts (written in xml). A 'flowchart run' creates a sequence of user interactions (java api, html forms, rs, ...).The result of a 'run' can be applied to template frameworks like Velocity or Freemarker
    Downloads: 1 This Week
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  • 13
    figusdevpack (fdp), is designed for reducing application development time and acquainting new users with existing resources for multimedia development. It is structured around a wrapper library, example applications, tutorials and documentation.
    Downloads: 0 This Week
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  • 14
    The Media Authoring with Java API (MAJ API) is an implementation of the classes of the AAF object specification as a Java library, complementary to and interoperable with the existing C-based reference implementation.
    Downloads: 0 This Week
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  • 15
    TappedAudio is an audio library with an emphasis on the programming interface -- agnostic to the backend, written in highly-encapsulated C++ and using SWIG to present a unified API for C++, Python, Ruby, etc., regardless of the underlying audio platform.
    Downloads: 0 This Week
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  • 16
    A collection of apps and libraries I put together in the process of experimenting with new languages or frameworks. Once in a blue moon I've released package files, but for the most part this is project is just for source-control hosting.
    Downloads: 0 This Week
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  • 17
    Project ZeroSlackr is a custom iPodLinux installation system. The aim of the project is to provide a simple, coherent, easy-to-use and newbie friendly method of installing iPodLinux on iPods and trying out various emulators, apps, tools and and content.
    Downloads: 8 This Week
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  • 18
    A 3D engine for virtual globes designed to illustrate engine design and rendering techniques described in our upcoming book. OpenGlobe is written in C# and uses OpenGL 3.3 core profile (via OpenTK). OpenGlobe is now also on GitHub: https://github.com/virtualglobebook/OpenGlobe
    Downloads: 0 This Week
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  • 19
    OpenSGToolbox is a collection of libraries that extend features on top of the OpenSG library. These features are: User Interface Particle System Animation Input Video and others.
    Downloads: 0 This Week
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  • 20
    xizero
    xizero is a 3d enhanced vertical scroller/shooter. It will run under linux and possibly windows and is a complete software renderer. More at: http://atcrosslevel.de
    Downloads: 0 This Week
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  • 21
    ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
    Downloads: 0 This Week
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  • 22
    Jadeite Engine is a free cross-platform 3D game development framework. It provides rendering, sound, networking and physics. Please visit the project homepage!
    Downloads: 0 This Week
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  • 23
    Create Bezier curves for other applications wich need to move some objects via custom smooth trajectory. Just click several times to add points and drag them to adjust curve's trajectory. Some other utilities are available.
    Downloads: 0 This Week
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  • 24
    This project contains all the open source software created or currently in development by Freeze Dev (http://www.freeze-dev.de). Elysion Frameworks are not included in this projected, but hosted at https://sourceforge.net/projects/elysionsdl/.
    Downloads: 0 This Week
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  • 25
    SMILE
    Scriptable Multimedial Interactive Locations Engine, is a C++ written multiplatform engine designed to provide simple way to create 2D games and visualisations. SMILE consists of a shared library built upon SDL, data/ script interpret and Qt editor.
    Downloads: 0 This Week
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