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Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
Project closed ! Please use JOGL. http://jogamp.org OpenGL[tm] for Java[tm], formerly known as GL4Java, supports Java with a native OpenGL mapping. The OS native OpenGL functionality is avaiable from
MyParo: My Playlist and Repository Organizer, Explorer-like organizer of MP3 repository and playlists, allows access to real-time playstream (past/present/future), controls an external MP3 player (Winamp/XMMS), cross-platform via wxPython
sForzando is a set of extensions for the PyGame library (www.pygame.org) for the Python programming language. sForzando makes available easy-to-use classes for game event scripting, graphic animations and layering.
Subverter is a subtitle converter for different formats of subtitles for computer video (including those
which aviplay supports). It is able to split/merge files, change rates, refit speed, has transpating capabilities, etc. Is very userful when you want
MP3Cattle is a mp3 manager and ID3v1 Editor, uses MySQL on the backend, that allows multiple users to input their rankings/genres on mp3s. Playlists can then be generated through queries on a single user or mutliple user data.
C3DRMEngine is a high-level and easy-to-use API for developers of 3D-games and apps with many features. It currently supports DirectX, but will support OpenGL (Windows and Linux) in the future as well.
Pyplace is a toolkit which helps Python developers to render data as isometrically viewed 'places' around which the user can navigate.
The look and feel by version 1 will be similar to an early UO or AOE, but only a few unit sprites & no network
J Sound System aims to become a multi-platform, API portable sound system for Free Pascal programs written in object-oriented Pascal and i386 assembler.
Adgali is a library for game programmation. It will provide: GUI interface, 2D graphics management with planes, sound and music management, video streaming. The underlying layer is the SDL library for low level access.
Java Music Theory and Practice, with Open Source libraries and applications. Goals: MIDI/RMF support, NIFF Support, Notation Display (Dec '01), Score Editor (Feb '02), XML (various) support, Export as AU/WAV/AIFF, Instrument Creation, SMDL Support.
Raytracing rendering engine written in Java. Plug it into a modeling environment, or programmatically create a scene. Uses Constructive Solid Geometries (CSG), bounding boxes, and fully extensible design (at least eventually).
"Draft" provides a collaborative design environment to assist in prototyping projects - software or other - in a graphical manner. It's written in Java and provides an interactive, animated UI framework to create rich content. Emphasis is on ease of use.
Venn diagrams are an interesting method for rendering triadic relations on a two dimensional drawing surface. Certain marks (or annotations) indicate the existence of variables or constants in the distinguishable regions.