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Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
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SCASTD (Statistical Casting Daemon) is a lightweight, high-performance statistics collection and analytics engine we designed specifically for streaming media infrastructure. Unlike traditional streaming servers, we built SCASTD to be the definitive monitoring solution that bridges legacy and modern streaming protocols, providing unified analytics across your entire streaming ecosystem
JPresenter plays slide presentations with audio comment. Slides and audio are based on popular data formats (JPEG, GIF, WAV, AU, AIFF, etc.). Users can author their presentations in any tool they like and put them on the Web as a single file for download.
Facility Composer is a suite of criteria-based building design and modeling tools. The primary objectives are to provide support for 1)creation, specification, and use of design criteria, 2)architectural programming, and 3) spatial layout and design.
LinSAP is a cross platform, user-friendly, interactive structural analysis program designed to be used by civil engineers. It focuses on constructional analysis using matrix method to find forces at the connections and display the results
audiotagger retrieves FreeDB information about MP3 files which have been extracted from CD albums. With this information, audiotagger can rename the MP3 files and write ID3v1 and ID3v2 tags with updated FreeDB information.
Big Iron is (or will be) a real-time, 3D, first person game of mechanized combat set in the far future. Players build, customize and operate massive anthropomorphic robots on realistic large scale battlefields in single or multiplayer mode.
libuta is a C++ framework for developing multimedia applications, especially games. Since it is based upon SDL (http://www.devolution.com/~slouken/SDL) it is platform independent, though it has only been tested on Win32 and LinuX systems.
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piXflow browses your image libraries and previews them as thumbnails. It comes with a comfortable image viewer / player with optional full screen mode. Simple doubleclicks add / remove the best quality shots from your digital camera to your slideshow.
TBX Player is a multimedia player designed for mixing streams from any source (MP3, Ogg vorbis, etc..). It's very flexible with dynamic modules (gui, input, output, dsp, etc..), and compile under both UNIX and WINDOWS plateform.
Delta is a cross-platform game development kit, extended using plug-in modules. It primarily provides 3d rendering, but also provides classes for sound, input, etc. Currently only X-Windows/OpenGL support is available, the project being at pre-alpha stage
With un# you get rid of duplicates in your media file archive. You also can edit extended informations and standardize them throug regular expressions.
this is a set of apps for the phpGroupWare project.centre of grafity is the experimental work with net resources,like image*,sound*,text*manipulations and mixes of them.the project is maintained by people which perform the cheerful science of software art
Izolita is a Remote Winamp Control tool. It enables you to control your Winamp via your browser or via a (lightweight) desktop client. Both versions offer the same features.
This JAVA library give the possibility to have a CANVAS object
in JAVA SWING graphical applications, including CANVAS tools such
as hand-tool, linker-tool, group-tool like VISIO(TM) application.
The library take advantage of Java2D packages to reach a
JDR3D is a one player 3D role playing game, for Linux X11 and Windows 9x. The game as no predefined scenario but create it during the game. Project are constitued of two parts : an engine (jdr3d) and an universe. Beginners are welcomed.
Reinvent the wheel ? No ! But making the best out of current implementations of MP3 Databases and Archives. Combined with a straight mp3 Player and a fine ID3 Tagger tool
DuSK 3D is a game engine like quake serial game engine. In nowadays,
it use quake3's game data(maps, textures, sounds etc.). It will have
full function to replace Quake3 engine(quake3.exe), and support
Quake3's game logic dll such as ui.dll, cgame.dll,
Virtual reality universe with distributed servers each serving their territory. Tokenized objects with varying detail depending on distance and transmission speed. Multiple reality levels allow normal life and games for flesh/electronic humans and AI
An open abstraction layer for realtime graphics applications. This project is a highly optimised cross platform (or will be) kernel for games. One Opal HAL shall exist for each target CPU. The C++ sources are ANSI compliant and should compile without chan
Download MMS served files to your PC. Now, no matter what your connection speed you can watch good quality streamed media files without continual dropouts.
Height Map Editor is a program meant for editing, generating and manipulating height maps (terrains) that can be used in terrain rendering engines, or even as clouds.