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atman is a develop platform for game or some industrial application, it run on windows and linux both, can use c++,python,c#,openGL,DirectX as program language
NPlot is an open source charting library for .NET. It boasts an elegant and flexible API. NPlot includes controls for Windows.Forms, ASP.NET and a class for creating Bitmaps. A GTK# control is also available.
WebComicReader is a Web Comic Reader written in C#. It is used to read Dilbert, User Friendly, Wizard of ID, Unfit, Working It Out ... It has open architecture and can be updated to read any Web Comic, by simply adding the links and regular expressions.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
Sort, filter and aggregate lists of business objects without all the boring code! This library provides a powerful "view" approach to data binding .NET objects to user interface controls.
mp3lib.net is a mp3library based on the .net Framework. It is written in C# and will consist of two main parts and the library itself a GUI-implementation.
A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
Wheels of Steel is software for mixing and sequencing music files such as MP3 or OGG. It is written in C# using Gtk# for GUI stuff to make it cross platform. It uses the FMOD library for sound output.
Full C# assembly to read EXIF metadata from JFIF and EXIF structured jpeg image files. It also extracts the MakerNote information and don't use the .Net Image and Bitmap classes but its own parser, thus avoiding performance issues.
RADLib is a graphics library. It was written in order to help developers design graphics applications easily and quickly. The library is available for .NET, Java, Delphi, Kylix.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
MediaNET is a Gtk# based free software content manager which allows anybody to find easily the media he wants to see/hear. It's plugin-oriented conception allow to implement any file support easily.