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one 2 oh my god is a client for iTunes4 library sharing written in java. it uses jrendezvous to discover hosts, and uses a reverse engineered protocol to browse the iTunes library.
MindGate is a virtual reality multiuser client - server system written in Java. The purpose of the system is to provide communication, persistence, 3d streaming support for users which are imersed into virtual reality worlds - stored anywhere on the Web.
Marauroa is a multiplayer role playing game and a framework for further development completly based on Java. It is an Arianne compatible client and server. Playable now as a TicTacToe game and as a Gladiators combat game
A small, portable, client/server GUI designed to work on many types of hardware, including handheld computers and other embedded systems. For more information and downloads, see http://picogui.org
Audis is a solution to implement sonification (based on audio or MIDI data) into web pages and web applications. Audis can be installed with Java Web Start and enables web servers to \"compose\" sounds which can be played back on the client.
Multisetup is a networking application server that provides a multiple os, thin (multimedia) client based, legacy device friendly environment for home networks. Its an alternative to single OS networks and XP Media Center.
YourRadio is a peer-to-peer network which is sorted among the taste of its users. This means that, if you vote over mp3 files, that are played by the client, you will only listen to music that you really like.
VoIM is a Java based Jabber client that will provide excellent text instant messaging capabilities as well as the ability to send and receive voice messages.
eGott is a standalone jukebox server for Linux. It is remotelly controllable via native protocol. It supports multiple simultaneous users, multiple playlists, etc... Native client in Java is also available.
JukeX is a flexible jukebox system written entirely in Java. It is object oriented, and has flexible metadata support for the tracks, as well as a full API for developing custom client software to use it.
Rendezvous is written in Java and provides a GUI for human collaboration (chat, instant messaging, audio video conferencing, etc.). It is a client for the DataShare server (http://datashare.sourceforge.net). Try the Rendezvous demo link on the Home Page
Napsack is a specialized multi-threaded client for broadcasting Napster queries across multiple servers; the list of target servers is retrieved from www.napigator.com, and is user-filterable (based on the number of users, files, or gigs indexed).
Orca is a high performance client/server application for organizing and playing audio files (initially MP3, Ogg Vorbis). It consists currently of a web client and a Java based server component. The home page for Orca is http://www.lilacsoftware.com/Orca
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
AudioMuse aims to be a complete client/server multi-platform multi-format pervasively-modular networkable system for the production, transmission and reproduction of music.
MECCA stands for Modular, Extensible Client Control Architecture. It intends to provide an engine and plugin interfaces for controlling applications through multiple simultaneous input devices.
jxmms2 is an xmms2 client written in Java. It is still in very early development but it is planned to be comparable to Windows Media Player and Yahoo! Music Jukebox.
A Java J2ME/CLDC Midlet client to the MP3Tunes.com online music locker using the Oboe API. Also can be a standalone MP3 stream player (for radio stations, MP3 files on the web, etc.)
gPod (GMail-iPod) is a free multimedia player which uses GMail as the datastore. The first iteration is targeted at playing audio files and a two way streaming between GMail and the client interface.