Showing 430 open source projects for "audio development"

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  • 1
    OpenSource Development at the IEM (Institute of Electronic Music and Acoustics, University of Music and Dramatic Arts, Graz, Austria)
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  • 2

    Distant Speech Recognition

    Beamforming and Speech Recognition Toolkit

    BTK contains C++ and Python libraries that implement speech processing and microphone array techniques such as speech feature extraction, speech enhancement, speaker tracking, beamforming, dereverberation and echo cancellation algorithms. The Millennium ASR provides C++ and python libraries for automatic speech recognition. The Millennium ASR implements a weighted finite state transducer (WFST) decoder, training and adaptation methods. These toolkits are meant for facilitating research and...
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  • 4
    Python Audio Tools are a collection of audio handling programs. These include programs for CD extraction, track conversion from one audio format to another, track renaming and retagging, track identification, CD burning from tracks, and more.
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    Downloads: 10 This Week
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  • 5
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
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  • 6
    SuperCollider

    SuperCollider

    Real-time audio synthesis engine and music programming language

    N.B. SuperCollider is now hosted at GitHub, and the most recent versions can be downloaded from there. http://supercollider.github.io A real time audio synthesis engine, and an object-oriented programming language specialised for music. SuperCollider was created in 1996 by James McCartney, now (since version 3) released as free software.
    Downloads: 7 This Week
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  • 7
    emofilt - emotional speech synthesis
    PROJECT DEVELOPMENT MOVED TO GITHUB! EmoFilt enables the free-for-non-commercial-use speech synthesis engine MBROLA to sound emotional by manipulating the phonetic description. It does so by modifying melody and rhythm of the speech, matching a target emotion. It is available for 34 languag
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  • 8
    ManyEars
    ManyEars implements real-time microphone array processing to perform sound source localisation, tracking and separation. It was designed for mobile robot audition in dynamic environments. NOTE: Development will continue on github : https://github.com/introlab/manyears
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  • 9
    Swiss knife Java library
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  • 10
    MARF is a general cross-platform framework with a collection of algorithms for audio (voice, speech, and sound) and natural language text analysis and recognition along with sample applications (identification, NLP, etc.) of its use, implemented in Java.
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  • 11
    This project has moved to https://github.com/lipnitsk/libcue
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  • 12
    libavc1394 is a programming interface for the 1394 Trade Association AV/C (Audio/Video Control) Digital Interface Command Set. It is intended for use with GNU/Linux IEEE-1394 (http://linux1394.sourceforge.net/).
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    Downloads: 92 This Week
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  • 13
    CsoundQt
    CsoundQt, formerly called QuteCsound, is a cross platform editor and front-end for Csound with real-time graphical control, syntax highlighting, interactive help and automatic launching of Csound from a shell or the API. It can open files created in MacCsound. NOW HOSTED AT GITHUB
    Downloads: 5 This Week
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  • 15
    SoundAS

    SoundAS

    A modern lightweight sound manager for AS3

    SoundAS is a modern and lightweight sound management library for ActionScript 3, built for both Flash and Adobe AIR applications. Its primary purpose is to simplify audio playback, making it easier to transition between sounds, manage sound effects separately from looping music, and handle complex sound interactions. The library provides a clean API that supports chaining, allowing concise and expressive sound control in just a few lines of code. It includes built-in support for seamless looping, volume fading, tweening, and grouping of sounds, making it highly useful for game development and multimedia projects. ...
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  • 16
    LibBWEntrainment

    LibBWEntrainment

    Extensible Brainwave Entrainment library for Java

    LibBWEntrainment is a Free and Open Source Brainwave Entrainment Library for Java. *** It is not a standalone application. *** The library is very flexible, allowing different types of renderers (isochronic, binaural, ...) as well as multiple output devices (speakers, file, socket or even screen), and it can easily be ported to other languages because it doesn't use any proprietary Java feature. Current features: -Javadoc and examples -Extremely lightweight, yet flexible -Easy to...
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  • 17
    libmidifile

    libmidifile

    A library for reading and writing standard MIDI files

    This library provides functions for reading and writing standard MIDI files. It was originally written by Tim Thompson <tjt@nosuch.com>. It has been modified and corrected by Piet van Oostrum <piet@cs.uu.nl>. I have made some minor changes to it in order to work properly with GCC.
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  • 18
    KISS Player

    KISS Player

    A Simple and Lightweight Music Player

    Development moved to: https://github.com/andreldm/kissplayer
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  • 19
    Timbre Imitation and Adaptation

    Timbre Imitation and Adaptation

    Timbre Imitation and Adaptation for Experimental Music Instruments

    Timbre Imitation and Adaptation for Experimental Music Instruments: An Interactive Approach Using Real-Time Digital Signal Processing Framework Mingfeng Zhang Dept. of Electrical and Computer Engineering, University of Rochester We present a real-time digital signal processing toolbox to extend the timbre control capability of experimental musical instruments. This toolbox is written in C for Texas instrument OMAP-L138 DSP + ARMS9 Development Kit (TMDXLCDK138) and TI/ Digital Spectrum XDS100 14 Pin JTAG Emulator (TMDSEMU100V2U-14T) The readme file in the zip file has more details More details can be found in this paper: Mingfeng Zhang, John Granzow, Gang Ren, and Mark Bocko, “Timbre Imitation and Adaptation for Experimental Music Instruments: An Interactive Approach Using Real-Time Digital Signal Processing Framework”, Proceedings of the Audio Engineering Society (AES) 137th Convention, pp. 1- 8,Los Angeles, CA, Oct. 9-12, 2014.
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  • 20
    HyperImage Virtual Research Environment
    The HyperImage platform supports the linking of (audio)-visual objects, texts and mixed-media documents. References between images in total, regions of images, annotations regarding the images, and other media, are achieved by means of hyperlinks.
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  • 21

    Analyzer for Files

    A tool to look into file contents

    Analyzer for Files (AoF) is a tool to look into file contents, analyze the structure with installed plug-ins, and show the results with several split windows including converted data and a tree if successful. It was designed as a workbench with a core and plug-in extensions. It can handle the normal plain-text file and data, complex binaries supported with the corresponding plug-ins. What's more, the developers can deploy and release their own plug-ins according to the plug-in developing...
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  • 22
    J-Syncker
    This application assists in generating pre-compositional material based on a computational interpretation of the 'Schillinger System of Musical Composition' (Schillinger 1946).
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  • 23
    eChanter is an Open Source electronic bagpipe project, based on the Arduino platform, using capacitive touch sensors, with polyphonic wavetable synthesis PCM audio at 8KHz. See Files for the development version, eChanter v3.0.
    Downloads: 2 This Week
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  • 24

    Tygamusic

    A pygame music lib.

    This lib was produced while I was programming an other program/game. I was tired of pygame's bad system of handling playlists and the management of music in general. With this lib I want to create an layer that allows you to interact with the music, how you would expect it. Currently featuring: -Playlist -Normal pausing and resuming (played time isn’t lost when new song is loaded) -Automatic recognition of songs and adding them to a separate list
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  • 25
    JUCE is a C++ toolkit for building cross-platform applications on PC/Mac/Linux/iOS/Android. Particularly good for complex, customised GUIs and audio/midi processing, it also includes a vast range of classes to help with all your day-to-day programming tasks.
    Downloads: 1 This Week
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