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This site is intended to be deployed on a home server to host all of your family's photos. It will give you the ability to upload, share, tag, organize, and much more.
CHAMP Animation Making Program, as its name suggests, aims to be a usable animation program primarily for GNU/Linux. It's currently being developed only by me (Thomas Clark), and is being written in C++. At the moment, CHAMP is not finished.
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The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
NoiseComp is a Java synthesizer build to calculate realtime sound synthesis.
With a graphically editor one can connect the inputs and outputs of sound generators on a timeline.
MusiController manages your music collection. It gathers statistics about your listening-behaviour. It has a DJ that calculates which song will fit best in your recent listening experience.
Casandra is a real time 3D engine written in C++. It currently supports an OpenGL implementation, and it compiles under Windows and Linux OS's. It's still under development, and the future releases will include more features, like a D3D implementat
Kmnr Radio Automation Program is a python program for automating a radio station by playing different shows, id's, and programming. Controlled through the parrallell port and feature a web interface showing history as well as "show" selection.
Looking back Yahdr was/is a good idea. But, my implementation was simply crap. Welcome v2Yahdr, rewritten in plain C. So take all you need of off this load, because I'll simply scrap it here.
Panorama is a framework for 3D graphics production. This will include
modeling, rendering, animating, post-processing, etc. Animation is not currently supported, but will be added soon. It is officially part of the GNU project.
With miao3d you can train a specific Gaussian Markov Random Field (GMRF) that then can be used to estimate a depthmap ("3D"), given an image ("2D").
A GUI allows inspection of the image + depthmap.
ZLang is a high level scripting language specialized for the DCC domain. it's DCC engine provides geometric primitives, mesh modifiers, key-framed animation and Physics Simulations. ZLang is interpreted and can be extended in C++