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OpenMLŽ is a royalty-free, cross-platform programming environment for capturing, transporting, processing, displaying, and synchronizing digital media - including 2D/3D graphics and audio/video streams. OpenML is developed by the Khronos Group.
3D Desktop is a Linux OpenGL program for switching virtual desktops in a seamless 3-dimensional manner. The current desktop is zoomed out into a fullscreen 3D environment where the next desktop to switch to is selected.
Graph Package (GPack) is a solution for developing simple graphics in Delphi environment. GPack includes 2 components TGraph & TGraph3D which help users to create 2D/3D graphic applications in an easiest and quickest way.
A KDE ioslave for the Creative Nomad JukeBox MP3 player. The NJB appears as a filesystem from within Konqueror allowing mp3s to be copied to and from the NJB as usual. Playlists appear as text files and can be edited.
AVIP Inventory - Audio Video Interactive Print - PHP-based inventory application. Keep track of your entertainment media - Books, CDs, DVDs, Games. Planned features: Modules for different media types, Language modules, Wish Lists, User Privileges
Enflame: A fast yet powerful CD Burning application written in the C programming language that is based on the EFL (Enlightenment Foundation Libraries) and makes use of cdrecord. With possible future use of Libburn when it becomes a more mature library.
This project contains several of programs written in Java and Visual Basic. There is VFDOutputter for sending text to a VFD or LCD, a console and gui Java Ultima Online client, subnet calc, Pacman, Galaxian, a Windows wallpaper changer, proxy and more.
GQapplets is a small collection of applets for the GNOME panel. Each one is themeable and configurable in many ways. The goal is to make, sometimes even useful, utilities with a high amount of eye candy.
Relffhus is a playlist for Noatun that better handles
random play order. It uses weighting factors for each song in the list
to make sure that the most recently played songs are least likely to be played next.
gSmile is an open-source emoticon manager, with which you can store your
emoticons in (nested) folders and find them quickly whenever you need one of them.
Written in Python, it uses the GTK+2 toolkit through the PyGTK wrapper.
DARKSIDE is a PERL/Tk configuration tool for "DarkIce - live audio streamer" to easy manage all information related with Darkice stream points and server operation.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
Robotic Manipulator Development and Simulation Environment in Python and Blender. IMPORTANT: Development moved to github. http://github.com/ajnsit/r2d3
The NEtwork Visualisation Environment is a framework for 3D-visualisation of and interaction with networks, especially communication networks as the internet in both real time and as a simulation tool. Based on JMX/Java3D.
The Simulus Game Engine is a cross-platform, flexible, and easy-to-use game engine and development environment. Written in C++, supports multiple APIs, runs under Linux and Windows.
OSW is a graphical programming environment for real-time music and audio applications. Users connect objects called transforms to form programs called patches. OSW currently runs on Windows, Linux, Mac OS X and SGI platforms.
Project consisting of a set of C# libraries and applications for use with the Hauppauge MediaMVP device, so that it can be used as a frontend by other open source media engines or standalone using an included simple player with transcoding support.
...You can create a virtual sound system (complete with mixers, speakers, cables, etc.) and check the system for proper connections and Ohm/Amp/Voltage problems. It is intended to be used in a training environment.
CO2 is a real-world simulator development package that integrates currently
available technologies in order to provide an ever wanted environment for
those who want to build simulators/games. The package includes an IDE called
VisualGameBuilder.