MediaPipe is a flexible framework to manipulate medias. It allows building customized decoding/filtering/encoding pipelines. This project contains the MediaPipe SDK along with some sample pipes.
The CLUNK C++ library provides support for real-time 3D(binaural) sound generation. It puts virtually no limitations on the developer; people who have experienced working with other solutions (such as SDL_Mixer or Creative OpenAL) will respect this advan
This is a continuation of Ogg.class.php by Nicolas Ricquemaque, which in turn was a split from File_Ogg by David Grant (don't you love Free Software?).
Initially this project will just fix bugs and make minor adjustments to Ogg.class.php code, no backward incompatible changes will be made without an announcement. The version numbers will continue from the 1.3g, the latest released version of the ancestor project.
Note: This project will __not__ help you to convert your media files into...
Goal of this project is to initially create a tool to read sample/program data from an AKAI
sampler (S2000) and send it back. Later this might evolve into a GUI-based editor.
Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.
Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
Petri-Foo is a fork of the Specimen Sampler project featuring modulation routing, assignable MIDI controllers, sample auto-preview, xfades, improved sample viewer/marks editor, and many other updates.
ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
The mathematical morphology have different applications on Image processing, it represent one processing non lineal sample. We show the CIDEFORM software as result of all mathematical morphology techniques.
The SEL project has a high aim to build a 3D game engine which is Simple, Easy to Learn. All SAMPLE text in this area are placeholders for layout reference only.
Stop waiting on engineering. Build production-ready internal tools with AI—on your company data, in your cloud.
Retool lets you generate dashboards, admin panels, and workflows directly on your data. Type something like “Build me a revenue dashboard on my Stripe data” and get a working app with security, permissions, and compliance built in from day one. Whether on our cloud or self-hosted, create the internal software your team needs without compromising enterprise standards or control.
GMyth is a library to access MythTV backend services. It is designed to have few dependencies and is written in ANSI C and GObject. The project also provides a library sample use with a Mythtv Frontend UI for Linux based Mobile devices like Nokia 770.
The sane++ project aims to provide an object-oriented (OO) wrapper around the SANE API, for frontend as well as backend implementers, and demonstrate its feasibility/functionality with several sample programs.
A portable/hardware independant GPL Flash decoding library, with (Linux) sample player and mozilla-plugin. Note : the project web page http://gplflash.sf.net is the real front page for this project and contains much more informations.
The OTRPlayer is an MP3 player for the Sharp Zaurus PDAs. It is designed for Old Time Radio (OTR) type mp3 files. These are generally low bit rate, 22050 Hz sample rate, and mono format. Features will be designed for these type of files.