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AutoHome(Automatic Home Management System) to schedule Television,DVD,and any Infrared based devices(Roboraptor and RoboSapien)to work automatically.Can Send(transmit)/Recieve Remote Control Signals, launch EXE files in Computers/PC .It uses USBUIRT.
GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
Here is a collection of best Gimp photo plug-ins and special effects for the Gimp. These plug-ins are written in script-fu/tiny-fu to provide special FX effects, photo effects, color/text/logo effects. Also included visual SCJP tutorial & many more..
paintlib is a portable C++ class library for image manipulation. Images can be loaded from files in 15 formats and saved in 5. Image manipulation can be done through filter classes.
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tvtime is a realtime video deinterlacer. It displays video at full 59.94fps for NTSC or 50fps for PAL for high visual quality and smoothness of motion.
This program let's you select and listen .mp3 or .wav files that are stored on disk and gives you visual feedback on a LCD device, e.g.a 16*4 letters display. By the use of a small LCD display you can avoid having a huge monitor spoil your living room.
VB MP3 Player is an easy and simple MP3 Player written in Visual Basic 6. It does not use the Windows Media Player plugin, only windows MCI.
The player should play MP3, WAV, MIDI and maybe in the future AVI and DivX.
Streamline is a streaming media server written in php. It is highly configurable and utilizes customizable visual themes. Installation is simple and includes a web based wizard. Other features include password authentication, and media tag decoding.
This project contains several of programs written in Java and Visual Basic. There is VFDOutputter for sending text to a VFD or LCD, a console and gui Java Ultima Online client, subnet calc, Pacman, Galaxian, a Windows wallpaper changer, proxy and more.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
Scale & Chord Generator gives a visual display of chords and scales in any key on a musical staff, keyboard, guitar fretboard and bass guitar fretboard. Each note of the chosen chord or scale is displayed along with a related chord or scale to be played
emuSICK is a free multiplatform radio automation system based in the QT framework from Trolltech and the best wonderful FMOD sound engine. It allows to play multiple playlist grouped in blocks of time. You should use it in Linux, Windows and Mac.
Flavor is a language developed for describing (in a formal way) any coded audio-visual or general multimedia bitstream. It comes with a translator for automatic generation of C++/Java code, which can be used to read/write/trace the described bitstream.
DTW is intended to be a Voice in -> Pictures + Text out program written in java using Sphinx from CMU. This is intended to be useful to people who have good oral/visual literacy skills but poor written literacy skills.
AMaMP (Audio Mixing & Manipulation Project) aims to provide a cross platform core program that, based on an input instruction file, mixes and manipulates audio from a range of sources. The project incorporates GUI apps that target the core.
vNET (Visual Network Exploration Tool) is a C++ program aiming at making administration and visualization of networks easier by displaying a synthetic vision of network related informations in 3D.
Rapid Serial Visual Presentation is the process of blasting words onto the screen. In this dynamic representation of text, each word is flashed on the screen one at a time, or in small groups, in succession to increase reading speed.