Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
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Total Network Visibility for Network Engineers and IT Managers
Network monitoring and troubleshooting is hard. TotalView makes it easy.
This means every device on your network, and every interface on every device is automatically analyzed for performance, errors, QoS, and configuration.
Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
A Free General 3D Graphics API for use in 3D Game/Visualization Projects. Fully C++ Class based API, support for OpenGL hardware acceleration and other optimization methods like Octrees. Cube Mapping, Multitexturing and more. Direct loading of (View3DS)
OrangeHRM provides a world-class HRIS experience and offers everything you and your team need to be that HR hero you know that you are.
Give your HR team the tools they need to streamline administrative tasks, support employees, and make informed decisions with the OrangeHRM free and open source HR software.
3dom is a 3D Solid Object Modeler, designed to be independant of the renderer back-end.
Highlights include constructive solid modeling, reality-based material representation,
scripting through Python binding and a constraint solving engine.
LxDoom is a version of the classic fps game Doom by id Software.
Specifically, it's an engine for playing Doom levels, based on the source
code released by id Software. It aims to be free, reliable, portable, and
support a wide range of levels.
ShadeGE is an example implementation of features present in a modern 3D gameengine. Games can be written using scripts in Python or Lua, or through the C++ API directly.
A 3D presentation engine with dual screen support. Developed in Python with an extensible architecture for user defined objects, effects and slide transitions. Uses a custom XML document format.
Wrecked Games Engine is a cross-platform 3D gameengine written in C++. With a limited amount of abstraction, the engine is meant to be simple. The game logic is separated and driven by scripts.
SpamTitan blocks spam, viruses, malware, ransomware, phishing attempts and other email threats.
Blocks phishing, spam emails, malware, viruses, ransomware and malicious email threats. Provides advanced yet easy to use email spam filtering. Perfect for businesses, schools and managed service providers.
Lfant is a small (so far) 3D gameengine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly).
Project Water is a multiplayer war simulation game containig our gameengine (developed simultaneously) which is meant to be independent of this game and possibly used in our future projects.
PIEngine is a general purpose 3D gameengine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.
A simple client to remote control your VDR from a PC (GTK) or from your XBMC on the XBox. It also provides an Python-API to the SVDRP-interface of the VDR.
A gameengine in C# and Mono using managed code wherever possible with focus on loading and rendering complex animated scenes and objects using the standard COLLADA format and interactivity with animations and physics.
Jetdog (Jave Engine for Two Dimensional Online Games) is a liberally licensed gameengine focusing on 2D games with a strong emphasis on network and cooperative play.
Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build.
Also includes accessory tools for managing builds and ports of your game product.
Fast-paced multiplayer blade fighting 3D game allowing you to express your feelings on your opponents, using martial arts techniques and rapid gestures.
A semantic memory software tool “reflects” one's “imagination”. In it, arbitrary concepts may be described, stored, arranged, transformed, and shared. One may verbalize thoughts as they arise in the mind to externalize and digitize “mental obj
Labcoat for SuperWikia Alpha fabrication manages new or revised fabrication processes. Its 'Cleanroom' applets allow codesmiths to access the lab environment, used to create semiconductors, substrate prototypes, chipset instruction blocks and other Labcoat projects. Our extensions in future releases will include UML support for C#/C++ conforming projects, import/export architecture schematics and refactoring sub-projects.
Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3D game, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!