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'MultiPlayer' is an application designed to help you streaming multimedia content via the SSH protocol.
With MultiPlayer you can connect to a server and create your own custom playlists. It comes with an intuitive interface and basic playback functions, which makes it suitable for any type of user, beginner or advanced.
"Readme":
- To use OpenSSH RSA-Key Encryption you can edit manually SSH-Server-Side configuration file 'for example: /etc/ssh/sshd_config' and add Line:
'PubkeyAcceptedAlgorithms +ssh-rsa'
Also you can use for example 'Puttygen' to convert RSA-KeyFile to OpenSSH KeyFile Format
- This Software runs with Java Runtime Environment 8 (x86). ...
Positional Audio Communication for Minecraft with Mumble
A Mod so that Minecraft now natively supports Mumble's positional audio feature. This means: Directional and positionally attenuated VOIP in relation to the game world.
Please visit the Forum for information about the newest Version!
Main Forum-Thread: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1272675
TheSkorm's Fork on GitHub: https://github.com/TheSkorm/mod_mumblelink
Mumble: http://mumble.sourceforge.net
Donations are greatly appreciated:...
The project is about turn-based, networked multiplayer, non-cooperative, zero-sum, abstract strategy board games (e.g. Chess, Go, Reversi variants, etc.) on 3D-visualized polyhedra and related recreational (discrete, computational) mathematics.
Marauroa is a multiplayer role playing game and a framework for further development completly based on Java. It is an Arianne compatible client and server. Playable now as a TicTacToe game and as a Gladiators combat game
A graphical isometric multiplayer virtual reality server in MUD-style. Rooms and server code can be changed online. At the moment, there is also an IRC link. Clients are available in Java and Python/C.
JabaMud is an attempt to build a Java based multiuser reality. The goal is a graphically stunning massively multiplayer RPG that is completely OS independent and relatively quick. JabaMud runs as an application and uses Java3D to render scenes.
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.