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Stop vibe-debugging.
Plug Claude into your app's actual errors.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
XNap is a Java plugin-based peer-to-peer (P2P) framework and client including an OpenNap plugin with multiple server support, as well as Gnutella, giFT (OpenFT), IRC, ICQ and an OverNet plugin. XNap provides resuming, chat, hotlist and a media library.
Picture Gallery viewable with HTML web browsers. All dynamics is implemented at client-side in JavaScript. This approach is useful when the server side is able to provide only static contents, or if the gallery is stored on CDROM or other media.
A Java DAAP client/server backed up by an XML-based music library and the ability to access songs from iTunes/iPod music libraries. Based off of AppleRecords and One2OhMyGod.
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Open-Source Media Asset Management System. Java-based, platform-independent, build upon a client-server-structure, using Hibernate for persistance and extensible Qualified Dublin Core for metadata storage.
VRS is an environment for presenting three dimensional (3D) world. All visualisations are made at client(s) side VRC (Virtual Reality Client - example client is under developement, SF site avaible, see also http://jvrc.info).
A program that relays a stream of JPGs (simulating video) from a client to a server, and then replicates bandwidth on the server end, making the JPGs available via HTTP. Used when incoming connections aren't possible, ie. wifi hotspots w/ webcam.
POV-Ray Animations for everyone from everyone.
Use the power of many Computer connected to the Internet to raytrace long or complex Animations with the freeware Raytracer POVRay (http:/www.povray.org/). Each Client gets a "work unit" from the Server an
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Instant Drawing and Messaging Program (aka InD) in Java. l will allow you to chat and draw instantly with your friends with the server and client provided. Sources are on the cvs and fully working.
Java applet used to make graphical teleconferences (like
the whiteboard in Netmeeting). When you draw something on your table,
all remote users can see it. It features a client-server architecture
and a high-color palette. Keywords: java blackboard
MindGate is a virtual reality multiuser client - server system written in Java. The purpose of the system is to provide communication, persistence, 3d streaming support for users which are imersed into virtual reality worlds - stored anywhere on the Web.
Marauroa is a multiplayer role playing game and a framework for further development completly based on Java. It is an Arianne compatible client and server. Playable now as a TicTacToe game and as a Gladiators combat game
A small, portable, client/server GUI designed to work on many types of hardware, including handheld computers and other embedded systems. For more information and downloads, see http://picogui.org
Multisetup is a networking application server that provides a multiple os, thin (multimedia) client based, legacy device friendly environment for home networks. Its an alternative to single OS networks and XP Media Center.
JukeX is a flexible jukebox system written entirely in Java. It is object oriented, and has flexible metadata support for the tracks, as well as a full API for developing custom client software to use it.
Rendezvous is written in Java and provides a GUI for human collaboration (chat, instant messaging, audio video conferencing, etc.). It is a client for the DataShare server (http://datashare.sourceforge.net). Try the Rendezvous demo link on the Home Page
Orca is a high performance client/server application for organizing and playing audio files (initially MP3, Ogg Vorbis). It consists currently of a web client and a Java based server component. The home page for Orca is http://www.lilacsoftware.com/Orca
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
AudioMuse aims to be a complete client/server multi-platform multi-format pervasively-modular networkable system for the production, transmission and reproduction of music.