• Our Free Plans just got better! | Auth0 by Okta Icon
    Our Free Plans just got better! | Auth0 by Okta

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your secuirty. Auth0 now, thank yourself later.
    Try free now
  • Save hundreds of developer hours with components built for SaaS applications. Icon
    Save hundreds of developer hours with components built for SaaS applications.

    The #1 Embedded Analytics Solution for SaaS Teams.

    Whether you want full self-service analytics or simpler multi-tenant security, Qrvey’s embeddable components and scalable data management remove the guess work.
    Try Developer Playground
  • 1

    CIRT

    CIRT - CUDA Interactive Ray Tracer

    CIRT is an implementation of PRTP (Programmable Ray Tracing Pipeline). Mainly it is to be used as a ray-tracing equivalent of OpenGL. It allows the user to implement various ray-tracing related algorithms.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    AviSynth AiUpscale v1.2.0

    AviSynth AiUpscale v1.2.0

    AviSynth+ implementation of Super-Resolution Convolutional Neural

    An AviSynth+ implementation of some Super-Resolution Convolutional Neural Networks. Independent luma/chroma upscaling and chroma resampling. Two modes for Video/Photography and Line Art. KrigBilateral option for chroma upscaling/resampling. mpv user shaders of all models for real-time upscaling. Copy AiUpscale.avsi and the Shaders folder to the AviSynth+ plugins folder. The low resolution images were generated using the bicubic filter with Catmull-Rom settings, which is the method commonly...
    Downloads: 3 This Week
    Last Update:
    See Project
  • 3
    GLMixer

    GLMixer

    Graphic Live Mixer

    GLMixer performs real time graphical blending of several movie clips and of computer generated graphics. Drop video files in the mixing workspace and place them in a circular area to change their opacity ; if you selects two videos, moving them together performs a fading transition. This principle generalizes to a large number of videos. Direct interaction with the video allows to be fast and reactive, and to move and deform them on screen. The output of your operations is shown in the...
    Leader badge
    Downloads: 164 This Week
    Last Update:
    See Project
  • 4

    urmusic5

    The Free and Open Source Music Visualizer Tool

    urmusic is a free and open-source software that allows you to easily create your own music visualizer and create a music video for it! It makes use of hardware acceleration to render frames as fast as possible. Donations: Support me on ko-fi: https://ko-fi.com/nasso_
    Downloads: 0 This Week
    Last Update:
    See Project
  • Free CRM Software With Something for Everyone Icon
    Free CRM Software With Something for Everyone

    216,000+ customers in over 135 countries grow their businesses with HubSpot

    Think CRM software is just about contact management? Think again. HubSpot CRM has free tools for everyone on your team, and it’s 100% free. Here’s how our free CRM solution makes your job easier.
    Get free CRM
  • 5
    Descend

    Descend

    Program for drawing 3D surfaces from parametric equations

    Descend is an open source program for drawing 3D surfaces from parametric equations. It uses a custom, very fast language called Misc to calculate the geometry. It also uses OpenGL to render scenes with high quality shaders. Website: https://descend.mimec.org/
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    PureFix

    PureFix

    Photo editing tool for Symbian (especially Pureview 808)

    This is a photo editing application for Symbian, written in Qt. It's especially designed for the Pureview 808 smartphone. It lets you edit photographs up to very high resolutions. The editing tools are primarily aimed at amateur photographers, so: filtering for different light levels, colours etc. You can't do things like paint on top of photographs or combine 2 photographs together.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 7

    OpenGLForResearch

    non-trivial OpenGL project for research purpose

    this repository contains all of my non-trivial OpenGL project done while learning computer graphics and computational fluid dynamics
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8

    landshade

    realtime 3d surface rendering library

    landshade is a C++ library for quick tesselation of complex 3D data like terrain and other curves surfaces at different levels of detail on modern graphics hardware.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    Adeptus is a project to create a small 3D engine. This engine will not feature state-of-the-art effects but will instead be coded in a clean and understandable way so that it can easily be enhanced.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Bright Data - All in One Platform for Proxies and Web Scraping Icon
    Bright Data - All in One Platform for Proxies and Web Scraping

    Say goodbye to blocks, restrictions, and CAPTCHAs

    Bright Data offers the highest quality proxies with automated session management, IP rotation, and advanced web unlocking technology. Enjoy reliable, fast performance with easy integration, a user-friendly dashboard, and enterprise-grade scaling. Powered by ethically-sourced residential IPs for seamless web scraping.
    Get Started
  • 10
    3D Mate

    3D Mate

    3D File format viewer/explorer

    Fast file browser for more than 30 3D file formats, with windows shell extensions.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    QuickShader

    QuickShader

    shader editor

    QuickShader is a program that allows you to write and test shaders without creating your own rendering engine. Using this tool you can quickly create many shaders based effects (i.e. phong lighting/shading, normal mapping, parallax occlusion mapping, pn-triangles and many more) that are used in modern games and simulations. Unfortunately program is restricted to shaders only, single pass pipelined effects. Effects based on postprocessing, blending and other techniques are currently...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12

    qa3dviewer

    simple 3d scene viewer for windows/linux/android

    Simple test for 3d scene viewing demonstrating usage of: Qt5.1: a bit of qml framework+lot of native (c++) OpenGL ES: portable windows/linux/android code QtCreator framework: compile on all platforms License: - 3d models were taken from The Guild 2 Renaissance. All rights belong to Nordic Games GmbH. Non-commercial usage with courtesy of Nordic Games GmbH. - trackball code inspired by apple cocoa help Note: - home made qml widgets (Qt5.1 compatible) - home made openGL...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    Ogljpeg

    Ogljpeg

    JPEG decompression accelerated on GPU using OpenGL compute shaders

    Ogljpeg is JPEG decompression library. Primary focus of this project is to speed up texture upload process using JPEG compression. For this purpose OpenGL compute shaders are used and result of decompression is OpenGL texture loaded in GPU memory.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    SmoothLife

    SmoothLife

    A generalization of Conway's Game of Life

    Conway's Game of Life is generalized to a continuous domain. OpenGL and GLSL shaders are used for real-time 2D and 3D graphics. Time stepping is done via a real to complex FFT based convolution operation. There are also two deliberately simple test implementations in FreeBasic and Matlab. A 2D version on a sphere shows that it is really not dependent on the underlying grid.
    Downloads: 15 This Week
    Last Update:
    See Project
  • 16
    Labyrinth3D

    Labyrinth3D

    true 3D Labyrinths - generating, rendering, exploring, building

    Labyrinth 3D is a program to render the light and shadow situation on the walls of a 3D labyrinth under a natural sunny sky, and then to walk and look around in the labyrinth. In places where no sunlight, skylight or reflections of them can reach, lamps can be put. The geometry of the labyrinth is purposely held simple to allow for fast computation. The labyrinth is generated randomly, based on a single number, the "level number". There is also a level editor where one can place blocks and...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    moved here: https://github.com/bernhardmgruber/hlbsp
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    X3DOM is a framework for integrating and manipulating (X)3D scenes as HTML5 DOM elements that are rendered via WebGL. The system allows defining 3D scene description and runtime behavior declaratively, without any low-level JavaScript or GLSL coding.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    GL++
    This encapsulates some of the higher level functions of OpenGL using extensions into C++ objects. These at the moment in time are framebuffer objects and shaders
    Downloads: 1 This Week
    Last Update:
    See Project
  • 21
    GPU library for simple development of OpenGL-based GPGPU applications, offscreen rendering and shading techniques.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    3D Graphic Engine written in C++/OpenGL3 aimed to have raytracer quality.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    MIVF - Medical Imaging and Visualization Factory, is a framework for medical applications. It supplies a platform, in which image processing and 3D visualization algorithms can be employed as reusable components (functional modules or plugins).
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next