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Music Assistant is a free, opensource Media library manager
Music Assistant Server is the core backend for Music Assistant, a free and open-source music library manager for local and online music sources. It connects streaming services, local files, metadata providers, and many speaker ecosystems into one centralized music system. The server is designed to run on an always-on device such as a Raspberry Pi, NAS, Intel NUC, or similar home server. It can work as a standalone product, but it is especially tailored for Home Assistant users who want...
ThanCad is a 2dimensional cad, with limited 3d support and raster inclusion capability and emphasis in engineering. It is being written in Python and since it uses the Tkinter library, it is platform independent.
LAME is an educational tool to be used for learning about MP3 encoding. The goal of the LAME project is to improve the psycho acoustics, quality and speed of MP3 encoding. Note: we provide source code only!
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VirtualGL redirects 3D commands from a Unix/Linux OpenGL application onto a server-side GPU and converts the rendered 3D images into a video stream with which remote clients can interact to view and control the 3D application in real time.
Volocian believes first and foremost that financial status shouldn’t be a barrier to entry in multimedia content creation. Whether you want to design a product or website, record a band, remix a song, or produce a feature length movie with professional post production graphics and effects, Volocian™ wants to help, even if you’re using borrowed hardware with no previous experience. We provide affordable products and services for any budget, including cost-free solutions for education and demo...
Developer's Image Library (DevIL) is a cross-platform image library utilizing a simple syntax to load, save, convert, manipulate, filter and display a variety of images with ease.
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space. It makes it easier for game developers to create games based on Crystal Space. CEL can optionally be used together with Python or other scripting languages.
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Eye candy showing parallel Conway's Life games in the bit planes of the screen, using boolean BitBlt operations. (Independently rediscovered algorithm given already in Smalltalk-80 Blue Book, by the inventors of BitBlt.)
A comprehensive software suite for reading barcodes. Supports EAN/UPC, Code 128, Code 39, Interleaved 2 of 5 and QR Code. Includes libraries and applications for decoding captured barcode images and using a video device (eg, webcam) as a barcode scanner.
A simple app that builds a library of your music, then fetches information from metal-archives, discogs, etc. and shows you what you're still missing (e.g. new releases). Moved to http://github.com/KenjiTakahashi/gayeogi
Graphite is a Python graphing package currently under development which
uses either SPING or PIDDLE (http://piddle.sourceforge.net).
It produces PS, PDF, SVG output, bitmap, TK or wXpython with optional modules.
AutoManga will provide authoring tools (integrated with the Skencil vector graphics program) and PyGame (SDL) based display tools for parametric character animation, with tools and helpers optimized for "manga-style" characters. Uses 2D SVG "cels".
A collection of code for games using python.
Mostly code for use with games made with pygame, and/or pyopengl. Allthough some of it can be used outside
ImageJ is a public domain Java image processing program inspired by NIH Image for the Macintosh. It runs, either as an online applet or as a downloadable application, on any computer with a Java 1.1 or later. HOME @ http://rsb.info.nih.gov/ij/
OMS is used for sequencing events on a timeline, allowing control of software and hardware for music, video, and demoscene productions. It is fairly similar to trackers, which are music editors, famous for their use in games and demoscene productions.
PyFile is a Pygame (Python+SDL) based file manager/browser which provides the usual functions expected by such a tool in a graphically intensive way instead of a usual boring and simple GUI. PyFile is also highly customizable!
sForzando is a set of extensions for the PyGame library (www.pygame.org) for the Python programming language. sForzando makes available easy-to-use classes for game event scripting, graphic animations and layering.
Pyplace is a toolkit which helps Python developers to render data as isometrically viewed 'places' around which the user can navigate.
The look and feel by version 1 will be similar to an early UO or AOE, but only a few unit sprites & no network