Showing 23 open source projects for "gecko-sdk"

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  • 1
    The Cognitive3D SDK for Unity

    The Cognitive3D SDK for Unity

    Cognitive3D SDK for Unity, analytics for VR/AR/MR

    ... and biometrics.. Improve product development workflows to enable rapid insights. This SDK allows you to integrate your Unity games with Cognitive3D, which provides analytics and insights about your Unity project. In addition, Cognitive3D empowers you to take actions that will improve users' engagement with your experience.
    Downloads: 0 This Week
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  • 2
    Qualisys Unity SDK

    Qualisys Unity SDK

    Unity package for the C# (.NET) implementation for Qualisys Track

    Animating characters is straightforward with automatic mapping between Unity’s Mecanim human bones and QTM segments. Just add the skeleton script, set the actor name of the QTM skeleton and press play. Using a QTM rigid body to set the position and orientation of a GameObject is equally easy. Just add a script to the GameObject and set the name of the QTM rigid body. Get a real-time stream of motion capture data in Unity with minimal latency. This makes it possible to drive characters, rigid...
    Downloads: 0 This Week
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  • 3
    SkiaSharp

    SkiaSharp

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images. Building SkiaSharp is mostly straight forward. The main issue is the multiple dependencies for each platform. However, these are easy to install as they are found on the various websites. If you are just working on managed code, it is even easier as there mays to skip all the...
    Downloads: 3 This Week
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  • 4
    Google Cardboard XR Plugin for Unity

    Google Cardboard XR Plugin for Unity

    Google Cardboard XR plugin for Unity

    This SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard in Unity 2019.4.25f1 or later. It supports essential VR features, such as motion tracking, stereoscopic rendering, and user interaction via the viewer button. With these capabilities, you can build entirely new VR experiences, or enhance existing apps with VR capabilities. You can use the Cardboard SDK to turn a smartphone into a VR platform. A smartphone can display 3D scenes...
    Downloads: 1 This Week
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  • 5
    Helix Toolkit

    Helix Toolkit

    Helix Toolkit is a collection of 3D components for .NET

    Helix Toolkit is an open source 3D library that is licensed under the MIT license. The MIT license is very permissive and permits use in proprietary software. The library is based on .NET and is currently focusing on the WPF platform. The goal has been to make it easy to work with 3D in WPF, and also provide features that are not included in the standard WPF 3D visual model. Adds variety of functionalities/models on the top of internal WPF 3D models (Media3D namespace). dds variety of...
    Downloads: 1 This Week
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  • 6
    Another Music Player

    Another Music Player

    A music player with music library included

    Music player written with C# SDK .Net Core 3.1 - Playing Queue - Library sorted by folder with auto scan for update - Conversion for audio files not in the supported formats(mp3;wma;flac) to mp3(with ffmpeg) with the output quality defined in app parameters (by default 128Kbits/s) - Interception of Multimedia shortcuts (Play/Pause, Previous Track, Next Track) on windows - Multiple automatic PlayList & Custom PlayLists Supported Language: - English - French
    Downloads: 0 This Week
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  • 7
    SaccadeVR-mobile

    SaccadeVR-mobile

    A software package of Unity to use HTC VIVE Pro Eye

    ... the folder of SaccadeVR_ViveProEye. Unixtime of the computer is recorded in a specific text file when the saccade task starts in each saccade trial. With the recorded time, the latency (response time) of saccadic eye movement is calculated. We use version 2 in SRanipal SDK to measure the eye movement and to enable eye data callback function to continue to record the data of ocular movement independently of the main thread of the program.
    Downloads: 0 This Week
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  • 8
    CognitionMaster

    CognitionMaster

    object-based image analysis framework

    Wienert S, Heim D, Kotani M, Lindequist B, Stenzinger A, Ishii M, Hufnagl P, Beil M, Dietel M, Denkert C, Klauschen F. CognitionMaster: an object-based image analysis framework. Diagn Pathol 2013, 8:34
    Downloads: 10 This Week
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  • 9
    Puzzler-VR

    Puzzler-VR

    A VR puzzle game for Cardboard using Unity

    Puzzler is a mobile VR application for new VR users which challenges them to solve a familiar type of puzzle in a new way. You just need your mobile and VR cardboard and you can enjoy playing puzzles in a virtual world without being distracted by anything from the real world you live in. Most of the scripts were provided by Udacity. I have edited them to match my needs. Most of the models and textures are provided by Udacity starter files. I used some images for texturing the particles. The...
    Downloads: 0 This Week
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  • 10
    Nikon SDK C# Wrapper

    Nikon SDK C# Wrapper

    An easy-to-use C# wrapper for the Nikon MAID SDK

    This project aims to provide an easy-to-use C# library that wraps the functionality of the native Nikon MAID SDK. The library allows you to control your Nikon DSLR via USB using just a few lines of C#.
    Downloads: 6 This Week
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  • 11
    KinectTheremin

    KinectTheremin

    Theremin for 2 persons using kinect

    ... Kinect SDK. The system consists of two parts, one that translates the positions of the hands into musical values and one that sends out midi signals separated by different channels (midi channels 1 - 4, in this case). The signals were routed by an internal midi-router like LoopBe and sent to any softsynth. If you put your arm against the side of your body, the music stops. The more you lift your arm, the higher the tone. If you leave your arm in that position, the tone stays on.
    Downloads: 0 This Week
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  • 12
    FX Batch Compiler
    This Windows application supports compilation of FX effect files and HLSL shader files using fxc command line compiler included in DirectX SDK. You can compile many files at time or one file with different settings.
    Downloads: 0 This Week
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  • 13
    SMSG - Simple Mencoder Shell GUI. Primarily to be used as a batch video trans-coding application without all the tabs, buttons, bells and whistles. This is a Win 32 application using the .Net 2 SDK. ***Now with FFMPEG*** - Beta!
    Downloads: 0 This Week
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  • 14
    code in this repository is now deprecated, vvvv has moved to github. please see: https://github.com/vvvv/vvvv-sdk --- a collection of standards-based plugins compatible with (among others) vvvv: video tracking plugins based on the freeframe api, audio/video directshow filters, and plugin nodes based on vvvvs own plugin interface. for vvvv see: http://vvvv.org
    Downloads: 0 This Week
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  • 15
    ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
    Downloads: 2 This Week
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  • 16
    Exposes OpenAL functionality via c# in an object oriented way. The end result will be a framework that allows developers to create audio solutions in .NET and Mono languages for various uses, such as 3D audio in games, audio players/recorders, etc.
    Downloads: 0 This Week
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  • 17
    Facebook desktop application written in C# using Facebook SDK Toolkit.
    Downloads: 0 This Week
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  • 18
    A physics editor, for physics based games and applications. Physics engine-independant. Renderer independent. See http://www.physicseditor.com . Supports .3ds, .obj, and .mesh (Ogre SDK) file formats and Newton, ODE, and Nvidia PhysX physics engines.
    Downloads: 0 This Week
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  • 19
    DVDScribe is a very simple LightScribe application that allows you to burn images on your LightScribe discs. This application is based on the LightScribe public SDK.
    Downloads: 0 This Week
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  • 20
    Open source biometric SDK that can match, identify people through there finger print. I hope to make a Java, C# and C++ version of the biometrics SDK.The aim is to make a commercially competitive fingerprint matching SDK.
    Downloads: 5 This Week
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  • 21
    A wrapper library to make programming the Creative Nomad SDK in modern languages possible and less painful. Primarily targeted at programming the Jukebox Zen in C#.
    Downloads: 0 This Week
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  • 22
    An implementation of a virtual trackball in C# for use in 3D .NET applications. Depends on the presence of Microsoft.DirectX namespace (DX 9 SDK). Can be used with OpenGL with a translation from DirectX.Matrix to appropriate gl calls.
    Downloads: 0 This Week
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  • 23
    Oct.0 Nikon Z remote control app

    Oct.0 Nikon Z remote control app

    Advanced Remote control and tethering app for Nikon Z ML cameras

    Based on Nikon SDK C# wrapper and EMGU repositories - Oct.0 is a standalone Windows 64bit lightweight app, developed to remotely control select Nikon Z Mirrorless camera bodies by means of wired or wireless controllers attached to a x64 PC. Oct.0 allows for replicating most of the camera body controls (buttons) functions via GUI buttons or keyboard shortcuts, as well as allowing tethering functions such as saving the files to destination folder on a PC, and invoking a remote LiveView session.
    Downloads: 0 This Week
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