Windows Presentation Foundation based framework for definition and construction of electronic gauges. Developed with Megasquirt ECM in mind as a primary data provider.
...Dave's AV Screensaver supports any format supported by Windows Media Player, and will allow multiple files to be looped continuously from a user specified playlist. .NETFramework 1.1+ required.
A geographic information system wich helps to track agents that transmit their position every certain period of time. Maps are edditable and are capable of storing information about buildings, streets, etc.
OpenMedic is a set of open source software and hardware building blocks written in C# for building computer-based medical instrumentation and controls using the .NETframework.
mp3lib.net is a mp3library based on the .netFramework. It is written in C# and will consist of two main parts and the library itself a GUI-implementation.
GibPhone is a highly extensible VoIP/IM client for the .NETframework that uses a powerful plugin engine to allow for UI extensions and any call control stack / media payload / transport protocol combination.
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The application is written in C#/.NET. It is used to keep track of your poker play in order to give statistics and an overview. It does function as it is but more features should be added. Runs on Windows systems.
MeWiG is a Windows Frontend to the MEncoder (part of MPlayer) using the .NETFramework.
You should be able to crop, scale, deinterlace, etc and finally convert almost any digital video-source, without the need for commandline-options.
Echoshare is a .NET application that grabs images and video from Ultrasound Systems and sends MMS to the patient with the grabbed ecography images. The technologies involved are: .NET, C#, Direct X, UMTS, MMS, Microsoft Speech, Web Services, ASP.NET
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NETframework and supporting both the OpenGL and Direct3D APIs
Fraction is a flexible .NETframework for creating applications powered with cutting-edge technology, such as shader support, render targets, environment mapping and more.
The goal of this project is to eaze the creation/manipulation of music file Playlist used in supported Portable MP3 players (primarily iRiver H series). With support for multiple file formats, and portability.
(Requires MS .NETFramework 1.1+)
An application for non-linear video editing.
Features:
-non-linear video editing
-effects and transitions
OS: Microsoft Windows
Environment requirements: DirectX 9.0c, .NetFramework
Languages: C++, C#.
This program runs on XP/2000/NT plataform using the Microsoft .NETFramework and Microsoft SAPI speech / voice engine.
Monitors an unlimited number of files on local or remote filesystems , for changes and then speak the content
OpenGL.NET is an OpenGL-Wrapper implemented in C# for the .NET-Framework. This binding should not be created by hand but by a WrapperGenerator, which is part of this project.
The development takes place unter Linux with Mono.
This is a Microsoft Windows(TM) based manga/XIB viewer for the .Netframework. It can import and arrange manga collections and provide a quick explorer like navigaiton feature. Finally for XP users it also allows for the creation of Live manga CDs
The mission of this project is to create a set of library and component for microsoft .net languages and mono languages for multimedia like sound playing video input and directx and opengl facility libraries, and control for create best user interface li