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ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
AAImageViewer + AAImageLib is a simple application which can Read and Write all HDI Dune image formats (AAI, BMP, PNG, JPG). It includes a .NET library to read and write AAI image format.
With high emphasis on usability we provide song presentation / song projection software for church services or general events that rival OpenLP/ZionWorx/SongPro. We have easy to learn, highly usable open source software without cutting back on featur
LyricsFetcher sorts through your iTunes or Window Media Player music library and fetches lyrics for the songs.
THE SOURCES THAT THIS PROJECT RELIES ON HAVE BEEN BOUGHT OR BROUGHT UNDER THE CONTROL OF LAWYERS. THE CODE IS STILL INTERESTING, BUT THERE ARE NO FREE SOURCES OF LYRICS STILL AVAILABLE.
SO LONG, AND THANKS FOR ALL THE...
Secure File Transfer for Windows with Cerberus by Redwood
Protect and share files over FTP/S, SFTP, HTTPS and SCP with the #1 rated Windows file transfer server.
Cerberus supports unlimited users and connections on a single IP, with built-in encryption, 2FA, and a browser-based web client — all deployable in under 15 minutes with a 25-day free trial.
This is an application that takes the input of ABNF code and then converts it to GRXML. Both standards adhere to the W3 standard of grammars for speech recognition.
Some decoders available for optical connections through a computer sound card will sit in a 'no data' state that will miss the first part of any sound. This is a simple workaround that loops through silence to keep the decoder awake.
A simple YouTube downloader. It is uses code from YouTubeFisher(http://youtubefisher.codeplex.com/). It contains a Media Player and it's developed in C#/WPF. I will be very thankfull if you help me with the Media Player wich currently doesn't work.
Automated ID3 Tag Grabber, Music Organiser and ID3 Code Library. Pronounced 'rip tide'. Currently non-operational - library in pre-alpha. Frontend in planning.
Kantaris Media Player is a all-in-one media player which tries to provides the best media experience.Video playback is based on VLC code which results in that it plays everything without the need of installing any codecs.Contains beautiful music visuals.
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
FMOD.net is an implementation in .net c# for the FMOD sound system.
Its possible to play a sound using only 3 lines of code!
Its possible to create DSP functions by yourself using c# or other .net languages.
You can play just many sounds as you want.
A mp3 music player and music library organizer. Written in C#.net and using XML as data. The BlackMedia Software is in Beta (test) version and the sourcecode will be available when BM is in a stable version.
A multilayered black-and-white pixel animation app similar to EZToon. It's still lacking some features and the sourcecode needs to be cleaned up considerably.
PsyPlay is a media player written in C# (.NET v3.5) using DirectX9 and plays well known media files. The application is basic, yet the code has many examples of useful functions. PsyPlay is beta, however, our goal is to code a versatile c# media player.
Fast drawing library oriented to game developing, created using C# and assembler injected directly from the C# code. The best library for 2D gamming in .net. Incredible framerates with great quality.
Sourcecode in C# for wrapper classes for ShapeLib.dll (http://shapelib.maptools.org): a library for reading and writing shape files ( shp shx and dbf).
An expandable Visual Integration Tool subdivided in many plugins: Input (Parsers, Db Readers), File Filters(sort file, reduce duplication), Column Filters (format of dates, Zip Code, duplication, join, split) and OutPut Writers(Db tables, csv).
A collaboration web site for software engineers to find and contribute code. The goal is to have users of the system to be able to not only get code from the system but also be able to update and fix specific code segments.
A C# barcode rendering project. The release is a sourcecode file that prints barcodes to any graphics object. Current version implements: UPCA, Code 128, and Interleaved 2of5. Barcodes can be rendered in various sizes and with or without text.
Fully customizable and configurable global illumination ray tracer written in C++. H-RT is a research project aimed at comparing popular and less popular light reflection models.
You can obtain the sourcecode of H-RayTracer at (Mercurial repository):
https://bitbucket.org/bayger/hrt
Sort, filter and aggregate lists of business objects without all the boring code! This library provides a powerful "view" approach to data binding .NET objects to user interface controls.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
EQ2Speak is sourcecode developed to turn a log file, being parsed into speech. Application was developed to allow EQ2 game players to listen to "TELLS" from the game and spoken through output devices.
sukiNES is a NES emulator for the .NET Framework and written in 100% managed code with C# and Managed DirectX. With his module based system, you can write your own NES CPU or PPU. In resume, sukiNES takes you back in the '80 with lastest technologies.
RESTful transactions to interact with a bot in Second Life or OpenSim
...The software is extremely modular, and is designed to easily accept plugins that developers can write (in C#) to add more complex interaction between a web application and a Second Life® bot (a non-human-controlled avatar).
*Note:* No Files for release; sourcecode only (on the Code tab)
The Wiki might be a bit weird to navigate, since it was imported from GitHub...