Showing 16 open source projects for "win32 snap7.dll"

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  • 1
    RiCPP

    RiCPP

    C++ Frontend for the RenderMan Interface

    RiCPP is a C++ language binding of Pixar's RenderMan(R) interface. It supports RIB (RenderMan Interface Bytestream) and OpenGL output. It is implemented as DLL and runs on Windows XP platforms. After redesigned it will also run on MacOS and Linux.
    Downloads: 0 This Week
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  • 2
    Subtitle Adjuster

    Subtitle Adjuster

    Adjusts the timing of subtitle files (handles *.srt and *.sub formats)

    ... file. Enjoy your movie! Check out the wiki here on SourceForge for more info! If you like Subtitle Adjuster, please leave a review! For Windows 10 / Missing MSVCR110.dll problem: Download and install both x86 and x64 Visual C++ Redistributable Packages for Visual Studio 2012 https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads#section-4
    Downloads: 7 This Week
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  • 3

    glhlib

    "glh" stands for Graphics Library Helper.

    NEWS: I am working on the Linux version. Will be ready in 2024. Maybe August. "glh" which stands for Graphics Library Helper. It is kind of like OpenGL's GLU but contains extra functions and optimized functions. The optimizations are done with assembly and are for the x86 architecture. For Win32. For VC++6. It compiles and makes a DLL (and a .LIB for VC++6). The release version of the .H file is also included. Nothing stops you from using these functions in D3D. Actually, GLHLIB doesn't use...
    Downloads: 0 This Week
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  • 4

    GLEXT - Win32 OpenGL Extension API

    Win32 OpenGL Extension API

    GLEXT is a Win32 DLL with header and linker library, designed using Microsoft Visual Studio 2012. It implements all publicly available OPENGL extensions as static functions, that can be directly called without the danger of running into NULL pointer exceptions. It can be freely used and distributed or modified. And as source is also available, the API can be recompiled with other versions of Visual Studio. And source can also be recompiled with Other C/C++ API for different OSes...
    Downloads: 2 This Week
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  • 5
    The FFDec project intends to build a simple programming interface as one single DLL for video/audio-decoding using the FFmpeg library, so that it can be easily used in other programing languages - especially in Delphi and Free Pascal.
    Downloads: 2 This Week
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  • 6
    GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
    Downloads: 0 This Week
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  • 7
    MultiDCTTunerDLL is an IRTuner compatible DLL designed to interface with the Motorola DCT 2000 series cable box for channel changing.
    Downloads: 0 This Week
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  • 8
    swLibrary is a DLL framework for the swShader software renderer, compatible with DirectX 9.
    Downloads: 0 This Week
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  • 9
    mjpgTools is an encapsulation of the JPeGlib and MJPeGtools and several other useful routines into 1 win32-DLL
    Downloads: 1 This Week
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    Control remote support software for remote workers and IT teams

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  • 10
    Provides a system that allows various test to be performed on MXF files. The project is C++ and compiles to a Windows DLL. Tests are also in DLLs and are controlled by a basic scripting language. This allows new tests to be added without recompilation.
    Downloads: 2 This Week
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  • 11
    The Cactus 3D engine is a port of the 3D engine programmed by Peter Walser in Java (www.idx3d.ch). It provides an Object-Oriented interface for displaying 3D graphics realtime, and software-rendered. Currently, the library compiles as a Win32 DLL.
    Downloads: 0 This Week
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  • 12
    VASE Plugin Interface Whiteboard. This plugin (.dll) renders a whiteboard in the VASE 3D environment. Avatars on a LAN can interact with the whiteboard.
    Downloads: 0 This Week
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  • 13
    PGL is a C++/MFC/VC6 plot library. It is designed to plot lines, height map, vector fields, etc. Fully OOP. It comes as a DLL that is added to any existing MFC project.
    Downloads: 0 This Week
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  • 14
    TerraPage Utils is a collection of utilities for working with terrain databases in the TerraPage format (http://www.terrex.com). Tools include a TerraPage DLL, a viewer for DirectX and a viewer for OpenGL Performer (not yet started). Available in CVS.
    Downloads: 0 This Week
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  • 15
    Blue Water is an open source 3D graphic and game editor . Support modify and create plugins.It consisted of 3d math , 3d driver, aux lib, core .. several sperated dll which can be used as a single module.
    Downloads: 0 This Week
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  • 16
    GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
    Downloads: 0 This Week
    Last Update:
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