Showing 26 open source projects for "visual studio 2013"

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  • 1
    OpenXR SDK

    OpenXR SDK

    Generated headers and sources for OpenXR loader

    OpenXR is a royalty-free, open standard that provides high-performance access to Augmented Reality (AR) and Virtual Reality (VR), collectively known as XR, platforms and devices. This repository contains OpenXR headers, as well as source code and build scripts for the OpenXR loader. It contains all generated source files and headers pre-generated for minimum dependencies. The OpenXR 1.0 specification is free for anyone to download, review and comment. Without a cross-platform standard, VR...
    Downloads: 11 This Week
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  • 2
    Open3D

    Open3D

    A modern library for 3D data processing

    ... styled, and maintained via a clear code review mechanism. Open3D has been used in a number of published research projects and is actively deployed in the cloud. We welcome contributions from the open-source community. GCC 5.X and later on Linux. XCode 10+ and later on OS X 10.14+. Visual Studio 2019 and later on Windows.
    Downloads: 7 This Week
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  • 3
    vengi

    vengi

    Free and open source voxel art tools - editor, thumbnailer and format

    This is a collection of voxel tools. It includes a voxel editor with animation support and loading/saving into a lot of voxel volume formats. There are other tools e.g. a thumbnail for your file manager and a command line tool to convert or modify between several voxel formats. Use a voxel editor or to convert your voxel models into an obj or ply file. If you came here as a developer, make sure to check out the dependencies and set up your development environment. The build scripts are...
    Downloads: 2 This Week
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  • 4
    Wicked Engine

    Wicked Engine

    3D engine with modern graphics

    Wicked Engine is an open-source 3D engine with modern graphics. Use this as a C++ framework for your graphics projects, a standalone 3D editor, LUA scripting or just for learning. To build Wicked Engine for Windows (10 or later), use the latest version of Visual Studio and the provided WickedEngine.sln solution file. By simply pressing F5, the Editor application will be built. There are other example projects that you can build as well within the solution. If you want to develop a C...
    Downloads: 1 This Week
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  • 5
    UE Viewer

    UE Viewer

    Viewer and exporter for Unreal Engine 1-4 assets

    ..." (it was left from the older name "Unreal MODEL viewer"). UE Viewer is a viewer for visual resources of games made with Unreal engine. Currently, all engine versions (from 1 to 4) are supported. We are using our own build system to compile UE Viewer. You may find a Perl script in Tools/genmake. This script generates makefiles from some human-friendly project format. After that you may build generated makefile using 'nmake' for Visual Studio or 'make' for gcc.
    Downloads: 24 This Week
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  • 6
    Speech Recognition in English & Polish

    Speech Recognition in English & Polish

    Speech recognition software for English & Polish languages

    Software for speech recognition in English & Polish languages. Basic versions of SkryBot: 1. SkryBot Home Speech (English Language) - https://sourceforge.net/projects/skrybotdomowy/files/ReleasesEnglish/InstalatorSkryBotHomeSpeechDemo-2.6.9.18117.exe/download 2. SkryBot DoMowy (Polish Language) - https://sourceforge.net/projects/skrybotdomowy/files/ReleasesPolish/InstalatorSkryBotDoMowyDemo-2.4.9.18117.exe/download More...
    Downloads: 4 This Week
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  • 7
    LibPSVR

    LibPSVR

    C library for Morpheus (Playstation VR)

    LibPSVR is a C library for Morpheus (Playstation VR). Tested with Ubuntu 15.10 + libusb-1.0.20. For quick start, use brew before build. You will need to unload kernel modules manually. Requires the latest libusb to be installed. To compile, use the solution in the LibPSVR folder. The solution file is for Visual Studio 2017. To use PSVR with this, you must install WinUSB or libusb drivers for the PS VR Sensors and PS VR Control, Interfaces 4 and 5 respectively. You can use zadiag, which...
    Downloads: 0 This Week
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  • 8
    ... to Yuri Bongiorno) Serbian Hungarian (thanks to Csernai Árpád) French (thanks to Soopa) Turkish (thanks to Gökhan Atış ) NOTE: For version 0.6.0 and newer please install Visual Studio Redistributable (x86) you can find it on https://visualstudio.microsoft.com/downloads/ under 'Other tools and Frameworks' From version 0.5.1 please install Visual Studio 2015 Redistributable (x86)
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    Downloads: 22 This Week
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  • 9
    Sol-R

    Sol-R

    Open-source CUDA/OpenCL speed of light ray-tracer

    Sol-R is a CUDA/OpenCL-based real-time ray-tracer compatible with Oculus Rift DK1, Kinect, Razor Hydra and Leap Motion devices. Sol-R was written as a hobby project in order to understand and learn more about CUDA and OpenCL. Most of the code was written at night and during weekends, meaning that it's probably not the best quality ever. The idea was to produce a Ray-Tracer that has its own "personality". Most of the code does not rely on any literature about ray-tracing, but more on a naive...
    Downloads: 0 This Week
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  • 10
    Subtitle Adjuster

    Subtitle Adjuster

    Adjusts the timing of subtitle files (handles *.srt and *.sub formats)

    ... file. Enjoy your movie! Check out the wiki here on SourceForge for more info! If you like Subtitle Adjuster, please leave a review! For Windows 10 / Missing MSVCR110.dll problem: Download and install both x86 and x64 Visual C++ Redistributable Packages for Visual Studio 2012 https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads#section-4
    Downloads: 12 This Week
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  • 11
    HVVR

    HVVR

    Hierarchical visibility for VR and real time rendering of effects

    HVVR (Hierarchical Visibility for Virtual Reality) is an optimized software raycaster. It implements a hybrid CPU/GPU raycaster, suited for real-time rendering of effects such as lens distortion. By default, raycaster.vcxproj is configured to build all .cu files to the compute_61,sm_61 target. If your GPU needs a different code-gen target, you can change this in the raycaster project properties. Some installations of the CUDA SDK and Visual Studio integration appear to have broken build...
    Downloads: 0 This Week
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  • 12
    Irrlicht Lime

    Irrlicht Lime

    .NET wrapper for the Irrlicht Engine

    The project has moved to https://github.com/greenya/irrlichtlime ----------- The Irrlicht Lime is a .NET wrapper for the Irrlicht Engine. It wraps most of API available in native library, easily allowing you to use 2D/3D graphics in your app, written in C#, VB.NET or other .NET language. Currently Lime is being develop under Visual Studio 2010 with .NET Framework 4.0. It includes bunch of examples and IntelliSense documentation. Lime is not a distinct "engine", it is a wrapper...
    Downloads: 2 This Week
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  • 13
    CoRoPa stands for Computational Rough Paths. The aim of CoRoPa is to provide a software framework for various ideas related to Rough Path Theory, including rough differential equations and the digital description of serial data streams.
    Downloads: 5 This Week
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  • 14

    MFNode

    Media Foundation : Audio/Video Source, Transform and Sink.

    The aim of this project is to explore MediaFoundation API. It provides some ways on how to use it. This project is just experimental, and you can see it as an extension to the MediaFoundation samples. You will find : - audio/video player (win32) - custom media session - sequencer source - audio/video capture - screen capture - kinect V1 capture - wave audio mixer - http streaming (winsock) - jpeg encoding (Gdiplus) - dxva2 technologie - cuda decoding - directX9 renderer and...
    Downloads: 0 This Week
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  • 15

    ProjectSpace(ESIEE)

    A 3D application in which you can move around in space

    This project comes with a Visual Studio solution
    Downloads: 0 This Week
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  • 16

    mesh_viewer_v2

    A simple mesh editor

    This project comes with a Visual Studio solution
    Downloads: 0 This Week
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  • 17

    Cairo Solution for Visual Studio 2012

    Solution and project files for compiling pixman/cairo with VS2012

    Solution and project files for compiling pixman/cairo with Visual Studio 2012 without the need of msys, cygwin or mozilla build tools. Only the pixman/cairo source is needed. The projects compile pixman/cairo into static libraries without additional dependencies, but are easy to modify if you need PDF, SVG or PNG support (in which case you will have to supply libpng and zlib.) No source files from the original projects are included, but will work as-is if you follow the instructions...
    Downloads: 1 This Week
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  • 18

    GLEXT - Win32 OpenGL Extension API

    Win32 OpenGL Extension API

    GLEXT is a Win32 DLL with header and linker library, designed using Microsoft Visual Studio 2012. It implements all publicly available OPENGL extensions as static functions, that can be directly called without the danger of running into NULL pointer exceptions. It can be freely used and distributed or modified. And as source is also available, the API can be recompiled with other versions of Visual Studio. And source can also be recompiled with Other C/C++ API for different OSes...
    Downloads: 3 This Week
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  • 19
    NativeViewer

    NativeViewer

    Visual Studio C++ OpenCV images visualizer

    NativeViewer is a Visual Studio extension for visualization of OpenCV images stored in the cv::Mat class. A thumbnail image is shown during the debug when a variable is hovered by mouse with CTRL key pressed down. NativeViewer also formats the string displayed in the "Watch" window to express valuable cv::Mat information. The extension works only for native C++ code for both Win32 and x64 platforms. All Visual Studio .NET versions are supported. However, installation process differs...
    Downloads: 0 This Week
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  • 20
    Toolbar Editor
    A toolbar editor for Visual Studio. It can modify, add and create buttons, images and all that is needed for a toolbar.
    Downloads: 1 This Week
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  • 21
    EncoreBassing

    EncoreBassing

    EncoreBassing Preview

    This is a Vietnamese Open-source Multimedia Player. Decode any codecs like MP3, MP4, ADX, OGG, WAVE, WMA, WMV,.... Based the BASS.dll & Fmodex.dll. The project is back since July 16th 2013. Version 1.2.0 is coming soon.
    Downloads: 0 This Week
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  • 22
    OGG/MP3 is a Visual Studio C++ DLL project which combines libmad and ogg/vorbis in order to decode and play these formats. Strictly using waveOut SDK functions.
    Downloads: 0 This Week
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  • 23
    Image Converter
    The utility can convert several common image format into other format(i.e.: *.jpg, *.png, *.gif, *.bmp, *.tif ). Support multi-file batch processing, or a single file processing. It's simple and straightforward. Build environment: Visual Studio 2010
    Downloads: 0 This Week
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  • 24
    Arkanoid 3D
    This is a simple 3D OpenGL based reimplementation of the classic Arkanoid game, it was entirely developed with C++ using Visual Studio .NET 2005 with my own OpenGL SDK based on the NeHe's SDK. This project is a work in progress and needs your help!!
    Downloads: 0 This Week
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  • 25
    This is a personal DICOM files Viewer for MS Windows with simple GUI interface. This program is based on DCMTK Library. The development tool is Microsoft Visual Studio 2005.
    Downloads: 0 This Week
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