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Audio server, programming language, and IDE for sound synthesis
SuperCollider is a platform for audio synthesis and algorithmic composition, used by musicians, artists, and researchers working with sound. It is free and open source software available for Windows, macOS, and Linux. scsynth, a real-time audio server, forms the core of the platform. It features 400+ unit generators (“UGens”) for analysis, synthesis, and processing.
Real-time audio synthesis engine and music programming language
N.B. SuperCollider is now hosted at GitHub, and the most recent versions can be downloaded from there. http://supercollider.github.io
A real time audio synthesis engine, and an object-oriented programming language specialised for music.
SuperCollider was created in 1996 by James McCartney, now (since version 3) released as free software.
Extension plugins for the SuperCollider3 audio synthesis server (see <http://supercollider.github.io/>). These third-party plugins provide additional synthesis, analysis, and other capabilities for the sound server.
contrOSC is a middleware to bridge hardware DAW midicontrollers to OSC (Open Sound Control) enabled software like PD, CSound or SuperCollider, so you can easily create patches which communicates with the devices. The first one is the C4 by MACKIE (tm).