aka ogre v2 - scene-oriented, flexible 3D C++ engine
OpenGL Mathematics (GLM)
Productive, portable, and performant GPU programming in Python
Character animation system for games and simulations.
Easy plotting of images pixel by pixel!
shader editor
A microscopic pedestrian crowd simulation system and library
Software for data analysis, image processing, simulations, solver.
Pear3DEngine is a modern and modular 3D development framework
Open architecture GPU simulator and implementation
PixelLight is a cross-platform application framework
Easy to use physics simulation combining ODE with OpenInventor.