Showing 28 open source projects for "open dcl runtime"

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  • 1
    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam. The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK. It can be updated independently of the game to add support for new...
    Downloads: 32 This Week
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  • 2
    DistroAV

    DistroAV

    DistroAV (formerly OBS-NDI): NDI integration for OBS Studio

    ...The plugin works with the NDI runtime and supports modern versions of OBS Studio across Windows, macOS, and Linux, enabling streamers and production setups to leverage low-latency, high-quality media over local networks for multi-device collaboration or extended setups. DistroAV’s development community focuses on maintaining compatibility with the latest OBS releases and NDI v6 tooling while addressing bugs and extending feature requests.
    Downloads: 26 This Week
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  • 3
    OpenXR Conformance Test Suite

    OpenXR Conformance Test Suite

    Conformance test suite for OpenXR

    OpenXR Conformance Test Suite is a collection of tests covering the breadth of the OpenXR API. Some tests have been grouped by tags depending on the involvement of the tester/invoker (e.g. [interactive]) and the area of the test (e.g. [composition] and [actions]). Interactive tests for validating layer composition must run for all graphics APIs supported by the runtime and action tests must run for all interaction profiles supported by the runtime. For this reason, the suite of tests is run...
    Downloads: 0 This Week
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  • 4
    Taichi

    Taichi

    Productive, portable, and performant GPU programming in Python

    Taichi is an open-source, embedded DSL within Python designed for high-performance numerical and physical simulations. It uses JIT compilation (via LLVM and its runtime TiRT) to offload compute-heavy code to CPUs, GPUs, mobile devices, and embedded systems. With built-in support for sparse data structures (SNode), automatic differentiation, AOT deployment, and compatibility with CUDA, Vulkan, Metal, and OpenGL ES, it empowers disciplines like simulation, graphics, AI, and robotics
    Downloads: 2 This Week
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  • 5
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open...
    Downloads: 16 This Week
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  • 6
    Contour

    Contour

    Modern C++ Terminal Emulator

    contour is a modern and actually fast, modal, virtual terminal emulator, for everyday use. It is aimed at power users with a modern feature mindset. Available on all 4 major platforms, Linux, OS/X, FreeBSD, Windows. GPU-accelerated rendering. Font ligatures support (such as in Fira Code). Unicode: Emoji support (-: 🌈 💝 😛 👪 - including ZWJ, VS15, VS16 emoji :-) Unicode: Grapheme cluster support. Bold and italic fonts. High-DPI support. Vertical Line Markers (quickly jump to markers in your...
    Downloads: 2 This Week
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  • 7
    lilliput

    lilliput

    Resize images and animated GIFs in Go

    Lilliput is a lightweight image codec and processing library tailored for environments where performance, portability, and resource efficiency are critical, such as gaming clients, real-time applications, or systems with constrained memory budgets. Designed to support fast decoding and manipulation of common image formats like PNG, JPEG, WebP, and BMP, Lilliput is engineered to minimize dependencies and be easily integrated into a variety of C/C++-based projects without pulling in heavy...
    Downloads: 0 This Week
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  • 8

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel...
    Downloads: 0 This Week
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  • 9
    LASTAR

    LASTAR

    Automatic audio RMS normalizer & splitter

    Fast batch audio processor for automatic loudness adjustment and audio files splitting. The software automatically normalizes a batch of files to a given RMS volume, and can split tracks in several ones by detecting low level ("noise") chunks. It embeds : - a multi-band limiter, - an Automatic Gain Control, - an automated 10 bands equalizer, - a classic 3 bands semi-parametric equalizer, - a noise gate, - a trimming function, - user preset management. Portable version needs VC 2015...
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    Downloads: 16 This Week
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  • 10
    itom

    itom

    itom - an Open Source Measurement, Automation and Evaluation Software

    itom is an open source software suite for operating measurement systems, laboratory automation and data evaluation. One main application of itom is the development and operation of sensor and measurement system for instance in a laboratory environment. Therefore, the software has to be able to communicate with a wide range of different hardware systems, such as cameras or actuators and should provide a diversified and as complete as possible set of evaluation and data processing methods. ...
    Downloads: 13 This Week
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  • 11
    VideoSubFinder
    The main purpose of this program is to provide functionality for extract hardcoded subtitles (hardsub) from video. It provides two main features: 1) Autodetection of frames with hardcoded text (hardsub) on video with saving info about timing positions. 2) Generation of cleared from background text images, which allows with usage of OCR programs (like FineReader, Subtitle Edit, Google Drive) to generate complete subtitles with original text and timing. For working of this program on...
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    Downloads: 599 This Week
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  • 12
    A easy basic in order to make games in 2d style amos for linux and windows The basic it comprises a module runtime, ide examples and games.
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    Downloads: 14 This Week
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  • 13
    Carnatic Music Typesetting
    An opensource typesetting environment for editing and publishing Carnatic music books in Indian languages. Supports Phonetic Translation of notation & lyrics and uses CFugue Runtime to automatically generate MIDI song files from the music notation.
    Downloads: 1 This Week
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  • 14
    XAMOS

    XAMOS

    Cross-platform reimplementation of AMOS BASIC (runtime)

    XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
    Downloads: 2 This Week
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  • 15
    OpenVRML is a cross-platform VRML and X3D browser and C++ runtime library.
    Downloads: 3 This Week
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  • 16
    ...If others are interested in collaborating I'd come back to this or something similar. -- InsaneFX is a node-based special effects editor (written mostly in C#) and native runtime (written in C/C++). It ships with (unoptimized) example renderers for DirectX 9 and OpenGL. To get the most of InsaneFX you will integrate it with your own rendering engine. The Runtime has a simple OpenGL-like C API. I did a presentation at the Game Tech Brisbane meetup: http://youtu.be/-yat4ve0ZKc (Sorry for our poor filming skills) The slides are here: https://docs.google.com/open?...
    Downloads: 0 This Week
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  • 17
    LibNebular is C++ Linux library for uniform image file manipulation as String key-value pairs (with sometimes BLOB values) where different file types are intruduced through DL (".so") libraries. Includes BMP and JPEG plugins. Can easily be ported.
    Downloads: 0 This Week
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  • 18
    Kinoglaz Streaming Server
    Kinoglaz is a pure C++ RTSP Streaming Server. Features seek / scale support, TCP tunneling, playlists, runtime stream composition. Actually supports MPEG4 video (like xvid), MPEG2 / MP3 / AAC audio.
    Downloads: 0 This Week
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  • 19
    FFmpeg builds for windows win32 and windows win64. Currently building all GPLv3 codecs plus many external libraries.
    Downloads: 0 This Week
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  • 20
    Blend tree animation system runtime written in C++ for Ogre 3D Engine. Video of the editor: http://www.vimeo.com/2007054
    Downloads: 0 This Week
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  • 21
    Ouroborus is an artificial life framework for mobile agents on a background of cellular automata. It can be used to teach and research topics such as population genetics, ecology and evolution. The demo includes a curses view and live Csound audio.
    Downloads: 0 This Week
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  • 22
    A COM-based DirectShow to DirectX video and audio renderer. Renders a video stream to a DirectX9, 10, or 11 texture with a shader resource view, and an audio stream to an XAudio2 source buffer. Install end user runtime, or the developer's pack.
    Downloads: 0 This Week
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  • 23
    Geist3D is a graphics engine complete with an integrated development environment. It combines an extensible Scene Graph API with a Petri Net runtime kernel, the Lua scripting engine and rigid body physics.
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    Downloads: 0 This Week
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  • 24
    Terra Artifex is a demo project presenting a novel approach to interactive terrain rendering for potentially infinite landscapes that can be modified in runtime.
    Downloads: 0 This Week
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  • 25
    rayGina is a C++ operating-system independent raytracing library, which provides interfaces to extend the raytracing process while runtime and represents a framework for raytracing experiments/development of different components
    Downloads: 0 This Week
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