Showing 12 open source projects for "dos games"

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  • 1

    PSID64

    Convert PSID and RSID files into C64 executables

    PSID64 is a program that converts PSID and RSID files into C64 executables. This allows users to play PSID and RSID files (originally used by the PlaySID program) on a real Commodore 64 computer or emulator such as VICE.
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    Downloads: 10 This Week
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  • 2
    Project 16

    Project 16

    A 16 bit style game on the 16-bit IBM XT.

    A project to make a new 16 bit style dos game that can run on old and new hardware!!! It is planned to be a tile engine game for FreeDOS utilizing mode X of VGA and using the YM3812/OPL2 and YMF262/OPL3 chip to full capabilities! more details later!
    Downloads: 0 This Week
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  • 3
    VDMSound is a modular, extendable soundcard (and other "legacy" hardware) emulator for MS Windows NT/2000 DOS boxes.
    Downloads: 40 This Week
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  • 4
    AllegroGL is a small library intended to allow Allegro applications to use OpenGL in Unix, Windows, Mac OS X and DOS.
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    Downloads: 0 This Week
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  • 5
    XRaySink is a 3D stunt racing game, based on an old DOS game called "4D-Driving" or "Stunts"
    Downloads: 0 This Week
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  • 6
    A small and easy to use framebuffer graphics library
    Downloads: 3 This Week
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  • 7
    Kymaera is a open-source Front End for many applications. It was originally designed as a FrontEnd for MAME and other EMU's for use on Arcade Cabinets. The current version of Kymaera 2.0.2 is for Windows and DOS. Linux version coming soon
    Downloads: 0 This Week
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  • 8
    AllegRT is a 3D engine for making games based on 3D realtime raytracing for realistic results. It is based on and designed to work with Allegro.
    Downloads: 0 This Week
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  • 9
    A collection of little C/C++ programs that use the Allegro library for some nice graphic effects (oscilator, fontconverter, textprinting effects, logger, etc). These can also be included in your own Allegro projects.
    Downloads: 0 This Week
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  • 10
    This is a simple project to add the support to display subtitles in Allegro, for using in games, intros and other places you can think. This will be written in C++, for all platforms supported by Allegro (DOS, Windows, Linux, etc...) and will use the A
    Downloads: 1 This Week
    Last Update:
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  • 11
    Giga Crime Fighting Mecha Gelato-Bots: The Supreme Icecream-Tron Revolution 8,000,000. A top-down adventure game with three themes; mecha, anime and icecream. This project hopes to evolve with action/rpg/multiplayer elements like classic console games.
    Downloads: 0 This Week
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  • 12
    This little tool reads various GO-formats (starting with SGF-parser) and will write a POV (Persistance of Vision) - file. The file can be rendered using POV, so the resulting image will be a high-res raytraced go-board.
    Downloads: 0 This Week
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