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G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs.
As of January 16, 2018, SourceForge is again the home of the active repository for G3D.
This is a minimalistic Music Player written in Java & native C++.
The engine framework is written mainly in Java with C++ used to back any other
native functionalities.
Currently this project is under heavy development and not for general consumer usage.
The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
Real-time audio synthesis engine and music programming language
N.B. SuperCollider is now hosted at GitHub, and the most recent versions can be downloaded from there. http://supercollider.github.io
A real time audio synthesis engine, and an object-oriented programming language specialised for music.
SuperCollider was created in 1996 by James McCartney, now (since version 3) released as free software.
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
Enthusiasm is a software framework to be implemented in support to the creation and production of drama-based information presentations. The framework consists of off-line editors and real-time applications.
...Some of the notable features are.
Forsythe Edwards Notation.
PGN Files read and write.
Unadorned Chess Diagrams.
Unlimited Simultaneous Diagrams.
Diagram Cloning.
Graphical Diagramming.
XML output for Chess Authoring.
PGN processing sub processes.
Open Source ChessEngine interfacing.
High detail 3D chess program capable of communicating with any UCI compatible AI engine. A variety of textures and backgrounds allows for a unique chess adventure.
This is a 3D Engine written in C++ using DirectX 9. It can be used as a base for those learning about DirectX or extended to make a game. It is distributed as a 3D chess game but can easily be altered to fit different purposes. NOT A COMPLETE GAME!!!
Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
There are a wide variety of multimedia formats and systems. CAIN-21 is a multimedia adaptation engine that complies with the MPEG-21 recommendations for a multimedia system. Its adaptation capabilities can be extended by means of plugins.
This is a Java Wrapper for Cepstral.com text-to-speech engine. Cepstral makes very affordable realistic synthetic voices and provides the developers with C++ API's. We have developed a JSAPI compliant Java-to-JNI-to-C++ Wrapper to use with Cepstral TTS.
Money$hot (M$) is a realtime video special effects/switcher program for people with more than one webcam. M$ uses DirectShow on WinXP/Vista as a compositing engine. M$ can capture, composite, transform (using FreeFrame, etc.), and stream.
You can 'wear' any clothes on the internet 'virtually' on your body (image). And this application stores the URL where you can buy the clothes, you can share your information like your good looking shot or your ratingson the clothe over internet.
Iupiter is a Java API using both a lot of new features available with JDK 1.4 and its JVM, and the open source library LWJGL which enables us to use native APIs such as OpenGL and OpenAL, or OS services for interfacing to mouse, keyboard and joypad.
graphite: a portable graphics library, written in Java, JOGL and Postscript that allows rapid generation of high-quality graphs using an efficient, compact Javaengine.
ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
This here is collection of Open Source Software published by Bytelords.
LORD - simple 3D Engine developed for learning purpose
*NOTE*: ogre4j has been moved to http://www.sourceforge.net/projects/ogre/
The Cactus 3D engine is a port of the 3D engine programmed by Peter Walser in Java (www.idx3d.ch). It provides an Object-Oriented interface for displaying 3D graphics realtime, and software-rendered. Currently, the library compiles as a Win32 DLL.