Showing 60 open source projects for "aws-cpp-sdk-s3"

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  • 1
    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    ...The API is implemented as a set of C++ interface classes full of pure virtual functions. When an application initializes the system it will return the interface that matches the header in the SDK used by that application.
    Downloads: 30 This Week
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  • 2
    OpenXR SDK

    OpenXR SDK

    Generated headers and sources for OpenXR loader

    OpenXR is a royalty-free, open standard that provides high-performance access to Augmented Reality (AR) and Virtual Reality (VR), collectively known as XR, platforms and devices. This repository contains OpenXR headers, as well as source code and build scripts for the OpenXR loader. It contains all generated source files and headers pre-generated for minimum dependencies. The OpenXR 1.0 specification is free for anyone to download, review and comment. Without a cross-platform standard, VR...
    Downloads: 8 This Week
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  • 3
    Cardboard SDK

    Cardboard SDK

    Open source Cardboard SDK and samples

    ...You can use the Cardboard SDK to turn a smartphone into a VR platform. A smartphone can display 3D scenes with stereoscopic rendering, track and react to head movements, and interact with apps by detecting when the user presses the viewer button. To get started, you'll use HelloCardboard, a demo game that demonstrates the core features of the Cardboard SDK. In the game, users look around a virtual world to find and collect objects.
    Downloads: 5 This Week
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  • 4
    The Cognitive3D SDK for Unreal

    The Cognitive3D SDK for Unreal

    Cognitive3D SDK for Unreal, Analytics for VR/AR/MR

    This SDK for Unreal provides analytics and insights about your project. In addition, Cognitive3D empowers you to take actions that will improve users' engagement with your experience. Ensure that the Analytics Blueprints Plugin is enabled. You can either enable it in the Plugins browser in the Unreal Editor or by modifying the project file.
    Downloads: 0 This Week
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  • 5
    ZLMediaKit

    ZLMediaKit

    WebRTC/RTSP/RTMP/HTTP/HLS/HTTP-FLV/WebSocket

    ...ZLMediaKit can be deployed directly as a complete media server or embedded through its standard C API as an SDK for other languages and systems. It also provides REST APIs and webhooks so businesses can integrate authentication, event handling, and custom streaming logic.
    Downloads: 19 This Week
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  • 6
    GLM

    GLM

    OpenGL Mathematics (GLM)

    ...An extension system, based on the GLSL extension conventions, provides extended capabilities: matrix transformations, quaternions, data packing, random numbers, noise, etc. This library works perfectly with OpenGL but it also ensures interoperability with other third party libraries and SDK. It is a good candidate for software rendering (raytracing / rasterisation), image processing, physics simulations and any development context that requires a simple and convenient mathematics library. GLM is written in C++98 but can take advantage of C++11 when supported by the compiler.
    Downloads: 46 This Week
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  • 7

    Direct show demo filters

    This project contais several Direct Show filters from Microsoft SDK.

    These demo filters has been improved and developped further. Both Win32 and Win64 precompiled builds with installer are provided. EZRGB filter allows continuous video pass through ball filter has a new property page and allows ball and video size change. The Microsoft's library baseclasses is provided for rebuilding these filters.
    Downloads: 7 This Week
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  • 8
    EqAPO64_with_VST3_support

    EqAPO64_with_VST3_support

    EqualizerAPO 64 With VST3 support

    This repository is a restructured Windows fork based on https://github.com/TheFireKahuna/equalizerAPO64, with the goal of keeping the familiar Equalizer APO workflow while adding native VST3 plug-in support.
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    Downloads: 165 This Week
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  • 9
    SceneEngine is an Open Source platform independent 3D Production solution. Mesh creation, deformation, texturing and rendering are some of the features implemented by the SDK. SceneEngine includes a 3D modeling and texturing application named CrackArt.
    Downloads: 0 This Week
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  • 10
    A cross-platform SDK for AAF. AAF is a metadata management system and file format for use in professional multimedia creation and authoring. The AAF specification is administered by the Advanced Media Workflow Association, which also coordinates deve
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    Downloads: 18 This Week
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  • 11
    Portable Cpp Sound OpenAL

    Portable Cpp Sound OpenAL

    cross-platform sound-playing package for C++ apps

    This is a cross-platform sound-playing package for C++ apps that can asynchronously start and stop music loops, as well as initiate transient sounds. It plays WAV files, via OpenAL, on Windows, OSX, and linux platforms. It is suitable for any Cpp application that needs music, sound loops or transient sound effects; eg. games.
    Downloads: 0 This Week
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  • 12
    OpenXR-Hpp project

    OpenXR-Hpp project

    Open-Source OpenXR C++ language projection

    ...To improve/maintain consistent code style and code quality, we strongly recommend setting up the pre-commit hooks. If you just want to generate the headers, run ./generate-openxr-hpp.sh or ./generate-openxr-hpp.ps1. If your OpenXR-SDK-Source (or internal gitlab) repo isn't in a directory named that parallel to this one, you can set OPENXR_REPO environment variable before running. Requires clang-format, preferably 6.0. To build this project, you must have OpenXR-SDK-Source cloned in a peer directory of this one.
    Downloads: 0 This Week
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  • 13

    Qt3D ShadowMap C++

    Shadow mapping in Qt3D using C++

    This is a C++ conversion of the Qt3D QML Shadow Map example. This is not a strict port, since I just wanted the shadow mapping for another project I'm working on, so the fancy airplane animation is not included. I tried to build the classes so that they mirror the QML in terms of interface and functionality. It took me weeks to work this out, so I'm posting the code to help others. It's a shame that Qt3D is so lacking in documentation and example code. Tested against Qt 5.12.3 and Qt 5.15.5
    Downloads: 0 This Week
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  • 14
    mobfish Unity Cardboard SDK

    mobfish Unity Cardboard SDK

    An unofficial Google Cardboard Unity SDK

    This is an unofficial Google Cardboard Unity SDK, implemented from new Google Cardboard open source project. This project is released, it is production-ready now. OpenGL ES 3.0 and Metal(iOS) and Vulkan(Android) Support (as well as OpenGL ES 2.0). Ability to set cardboard profile in script. Switch between vr and no-vr mode (magic window).
    Downloads: 0 This Week
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  • 15
    ffmpeg-cpp

    ffmpeg-cpp

    A clean, easy-to-use C++ wrapper around the ffmpeg libraries

    ...It supports chaining operations in a way that mirrors FFmpeg’s pipeline structure but improves maintainability in codebases. ffmpeg-cpp integrates seamlessly with C++ applications, making it suitable for backend services and multimedia systems. It also provides utilities for handling process execution and error management. Overall, it bridges FFmpeg functionality with modern C++ development practices.
    Downloads: 0 This Week
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  • 16
    Sol-R

    Sol-R

    Open-source CUDA/OpenCL speed of light ray-tracer

    Sol-R is a CUDA/OpenCL-based real-time ray-tracer compatible with Oculus Rift DK1, Kinect, Razor Hydra and Leap Motion devices. Sol-R was written as a hobby project in order to understand and learn more about CUDA and OpenCL. Most of the code was written at night and during weekends, meaning that it's probably not the best quality ever. The idea was to produce a Ray-Tracer that has its own "personality". Most of the code does not rely on any literature about ray-tracing, but more on a naive...
    Downloads: 0 This Week
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  • 17
    zMand
    A cross-platform Mandelbrot set viewer written in C++/SDL2. Tested only on Windows.
    Downloads: 0 This Week
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  • 18
    HVVR

    HVVR

    Hierarchical visibility for VR and real time rendering of effects

    ...By default, raycaster.vcxproj is configured to build all .cu files to the compute_61,sm_61 target. If your GPU needs a different code-gen target, you can change this in the raycaster project properties. Some installations of the CUDA SDK and Visual Studio integration appear to have broken build dependency tracking. If you're seeing behavior after code modification that looks like stale code from header files referenced in .cu files, try cleaning the solution and building from scratch (or install a newer CUDA Toolkit).
    Downloads: 0 This Week
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  • 19
    cBroadcast

    cBroadcast

    Playout Server that can act as a TV Station in a Box

    ...The software acts like a video server and the GUI conrtol is made over http thru a browser. The output is on the BlackMagic Designs Hardware so the BlackMagic Designs SDK is needed. The software is for Linux and it is planned to stay only on Linux.
    Downloads: 0 This Week
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  • 20
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 26 This Week
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  • 21
    softProjector
    Наша цель это создать программу которая простая в использование, но мощная в своих возможностях. Our goal is to create a program that is powerful, yet easy to use.
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    Downloads: 47 This Week
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  • 22
    Yamka is a cross-platform C++ SDK for creation/manipulation of Matroska container files. Yamka is focused on a concise and robust API. Yamka is designed around clear separation of responsibilities between an EBML Element and EBML Element Payload. To get the yamka SDK check out the source code from svn (svn co https://svn.code.sf.net/p/yamka/code/trunk/yamka).
    Downloads: 0 This Week
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  • 23
    MediaPipe is a flexible framework to manipulate medias. It allows building customized decoding/filtering/encoding pipelines. This project contains the MediaPipe SDK along with some sample pipes.
    Downloads: 1 This Week
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  • 24
    This project is a Java API to control basic Winamp functions. It´s work with a JNI library(C language) to communicate with Winamp SDK (available on http://www.winamp.com/development/sdk). Use the LInk below to download the library.
    Downloads: 0 This Week
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  • 25
    midipiano_chungVSTI

    midipiano_chungVSTI

    a VSTI / vst older version of midipiano_chung virtual acoustic piano

    a VSTI / vst plugin older version of midipiano chung virtual acoustic piano synthesizer / expander . Can run on a small netbook with a VSThost .
    Downloads: 0 This Week
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