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FripTV is a free, opensource, SDL based IP TV player. Currently in alpha stage it runs on Windows XP and Linux and the code is designed to be highly portable. It supports MPEG2 and h264 transport streams.
DTMF detector library and/or application that reads in the specified audio file and returns/outputs whether DTMF detected and/or list of detected digits. May have GUI and command line interfaces.
A small, simple open-source rendering engine that uses OpenGL ES 2.0 - OpenGL 3.0> API, providing support for mobile and desktop platforms. Driven by the latest shader pipeline and GPU buffers, it supports fast next generation rendering techniques.
LdGlite exists to render images of models made out of Lego bricks in a platform
independent manner. It requires the LDRAW brick library and uses OpenGL as
the graphics engine.
Allows screen sharing over email, or through 'conversations' with contacts, so that when a contact receives a screenshot it's automatically displayed with its default image viewer.
This project implements a simple 3D game/graphical engine based on OpenGL API. The code is partially based on OpenGL tutorials by NeHe and implements basic features like lighting, collisions, hit tracing and HUD.
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Map Stitcher is an image editing utility designed to quickly merge multiple seperate images (such as those from screenshots) and combine them into one large image.
This is project is created to perform boolean operation using DirectX 9.0 with .NET 2.0 and other supported dlls. This is not a final build as i am working on the same. -- The suggestions are always welcome. Thank You.
Magneticle is a 3D OpenGL physical simulation that applies the Biot-Savart law to charged particles operating inside a magnetic field produced by a current-carrying wire modeled as an arbitrary space curve.
TappedAudio is an audio library with an emphasis on the programming interface -- agnostic to the backend, written in highly-encapsulated C++ and using SWIG to present a unified API for C++, Python, Ruby, etc., regardless of the underlying audio platform.
iSDGE is meant to be a free next generation 3D game engine for mobile devices supporting OpenGL ES 2.0. It is very easy to use, extremely flexible and fast. iSDGE is mostly written in C++ and currently comes with an Objective-C binding for iOS.
PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
This project covers the development of 3rd-party tools for the "Wilson S1MP3 Player", some chinese device manufactured by Actions, with very low customer support. Generally you will find here development tools to access and alter the device firmware.
An image processing application based on a scripting language: now LUA (LIP subproject). Some native function are built-in, and some use other projects (FreeImage and FreeType).
pHT is intended to be fastest and lightest HTPC application. Is being written in C++ with use of Direct3D (GUI and video displaying engine) and DirectShow (playing every media your PC can play via DirectShow).
La bibliothèque GLam est une suite de classes C++ exploitant les primitives OpenGL et GLU afin de favoriser la représentation rapide de figures 2D et de solides 3D de formes diverses...
XVoice provides voice control of X applications using IBM's ViaVoice for Linux (free download at their web site). Both user-defined commands and dictation are supported. It can be used to write letters, write code, control netscape, etc.
FTGL is a free cross-platform Open SourceC++ library that uses Freetype2 to simplify rendering fonts in OpenGL applications. FTGL supports bitmaps, pixmaps, texture maps, outlines, polygon mesh, and extruded polygon rendering modes.
Project ZeroSlackr is a custom iPodLinux installation system. The aim of the project is to provide a simple, coherent, easy-to-use and newbie friendly method of installing iPodLinux on iPods and trying out various emulators, apps, tools and and content.