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Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
Kokuu is a Turn Based Strategy with RPG elements. It is inspired by Giant Robot Anime and games such as Ring of Red and Frontmission. Set in the near future a host of interesting characters battle for their countries and their lives in an epic storyline.
PyMaya and PyMel are plugins that embed the Python interpreter into Maya. Data types have
been mapped allowing for seamless integration between the two and providing a viable alternative
to the existing embedded language, MEL
Xgdk is a Cross-Platform Game Development toolKit. Its purpose is to provide a set of easy-to-use and extendable libraries for rapid development of 3d interactive applications such as videogames, demos and prototypes.
Znap is a c/python network mixing daemon and music server. It can load streams supported by fmod library (ogg/mp3/wav...) and mix them together. Can be controlled via Tcp or XmlRpc. Future releases will provide playlist/db and scheduling capabilities.
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Multisetup is a networking application server that provides a multiple os, thin (multimedia) client based, legacy device friendly environment for home networks. Its an alternative to single OS networks and XP Media Center.
The UIless Playlist Manager intends to be a generic music player, capable of managing multiple playlists based on different criterias, scalable to accomodate the needs of end users. UPM is an experiment in AI-using playlist management technology.
Open Source Application for databasing your Music Collection(s). iChoons will utilize other open source products such as MySQL, Apache Webserver and PHP as well as Python / wxPython and SQL Lite. We will also be including tools written in Python for Win3
SpaceQuark is a complete game engine for Windows. It takes care of almost all aspects of games such as 3D-Graphics Rendering (using OGRE), Audio(using FMOD), Physics, Game Logic and Artificial Intelligence, Multiplayer, Plugins, Scripting and much more.
Open Worlds VR is a general, visual and interactive simulation platform, designed to support thousands of independent actors (objects). It also implements a strong peer-to-peer networking algorithm to allow multi-computer processing of a single large simu
Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
GeekCAD is a free open source CAD system. It's based on Qt4.
Features of this project:
1. dxf import, export;
2. raster bitmaps export;
3. native postscript or pdf export (in future);
4. Python scripting;
5. Parametric drawings.
ShadeGE is an example implementation of features present in a modern 3D game engine. Games can be written using scripts in Python or Lua, or through the C++ API directly.
mgE3D - mgEngine3D is an unfinished 3D Engine based on OpenGL. By now
it provided several features like scenetree, mesh/skeleton mesh rendering and animation, terrain, materials, textures, multiple viewports, Python exporter for Blender and so on.
This project is an initial reference implementation of the VSI-E protocol. The implementation has been done using the C/C++ language and is in the form of a re-useable library developed on the Linux platform.