24 projects for "linux mint maya" with 2 filters applied:

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  • 1
    Snowmix

    Snowmix

    Video mixer for mixing live and recorded video and audio feeds

    ...Control over both CLI and a TCP connections. Video input and outputs can be done through GStreamer pipelines or the GStreamer shmsrc/shmsink API. Supported for Ubuntu, Mint, Debian, Alma, CentOS, EndeavourOS, Fedora, Mageia, Manjaro, MX Linux, OpenSUSE, RHEL, Rocky and macOS/OS X. Free support in the discussion forum. See Snowmix in action on Youtube http://www.youtube.com/user/Snowmix4video
    Downloads: 7 This Week
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  • 2
    NIF File Format Library and Tools
    Attention : This project is currently being migrated, some services are no longer supported. NifTools aims to provide users with Tools to View, Edit, Create and Visualise 3D Models stored in the NetImmerse File Format. The NIF format is used by many popular games based on the NetImmerse/Gamebryo Game Engine such as Morrowind, Oblivion, Fallout 3, Fallout: New Vegas and Skyrim. We are creating a unified description of the NIF file format allowing our contributors to build...
    Downloads: 0 This Week
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  • 3
    osgXI is a general interface of GPU effects, resource managers, and game developing components. It also includes a NVIDIA CG module and an Autodesk Maya exporter for use. osgXI is based on the OpenSceneGraph project.
    Downloads: 0 This Week
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  • 4
    Simple Image Editing ( Editor ) Tool
    ...Because is OS Independent, written in an interpreted language, SIET can run on any platform that has a java virtual machine available. Tested on: Windows 7, Windows XP, Linux Ubuntu, Linux Mint.
    Downloads: 0 This Week
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  • 5
    geoBake Maya geometry caching plugin
    Downloads: 0 This Week
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  • 6
    Liquid is a tool for translating Maya scenes into another renderer's scene description. Various RenderMan-compliant renderers are supported. For more information please see the project homepage.
    Downloads: 0 This Week
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  • 7
    The MetaRigging Toolkit is the course material for the Bungie Autodesk MasterClass: Process Automation for Massive Games. It includes an example demonstration set of rigging tools for Autodesk Maya written in MEL Script.
    Downloads: 0 This Week
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  • 8
    This open-source project aims at creation of a OpenGL 3D stereoscopic algorithms folded as plug-ins into popular 3D modeling and game engine tools, such as Maya, Blender, OGRE, and others.
    Downloads: 0 This Week
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  • 9
    Simple C-based application for converting OBJ files from modelling software like Maya and Blender into a C file that can be used with OpenGL, thus making it easier to create better models for OpenGL applications.
    Downloads: 0 This Week
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  • 10
    RawKee: an Open Source X3D File Format Plug-in for Alias' Maya 3D Authoring Software.
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    Downloads: 2 This Week
    Last Update:
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  • 11
    The xsi|o library adds import/export Silo binary and ascii file formats support to 3d creation softwares. Currently supporting maya, xsi and python.
    Downloads: 0 This Week
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  • 12
    A converter from Maya scene files and shaders into Renderman RIB and shading language (via MentalRay).
    Downloads: 0 This Week
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  • 13
    The OpenMaya Toolbox is a collection of useful tools which aims to provide new features, improvements and all-around enhancements for easier day to day use of Maya. It is our goal to form an active base on which future development of tools can build.
    Downloads: 0 This Week
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  • 14
    A skeletal animation library designed to load and play skeletal animations. It supports models that are composed of several swappable meshes bound to a single skeleton that can be driven by multiple animations and has an export plug-in for Maya.
    Downloads: 1 This Week
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  • 15
    DotsPlus is a way of integrating tactile captions into 3D CAD models for prototyping, tooling and manufacturing. The project is coded in C++ and supports at least the Alias|Maya plugin API and Open Inventor (Linux) and Coin3D (Linux/MacOS).
    Downloads: 0 This Week
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  • 16
    PyMaya and PyMel are plugins that embed the Python interpreter into Maya. Data types have been mapped allowing for seamless integration between the two and providing a viable alternative to the existing embedded language, MEL
    Downloads: 0 This Week
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  • 17
    GRender is a GTK+ frontend for the "Alias Maya" and "MentalRay for Maya" render. It handles render job queues without starting the Maya's interface, using all the power of the workstation. It is planned to make it a renderfarm manager for the 2.0.0
    Downloads: 0 This Week
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  • 18
    SuperConductor is an Open Source Multi-Platform render farm controller for coordinated rendering control of multiple graphics/computation/rendering projects using multiple client apps (World Construction Set, Lightwave, Maya, SoftImage, POV-Ray).
    Downloads: 0 This Week
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  • 19
    tweak is a Maya plugin for tweaking a mesh in a natural workflow
    Downloads: 11 This Week
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  • 20
    Mythox Rendering System is an open source photorealistic renderer employing radiosity, ray tracing, photon mapping, BSSRDF and will support Max, Maya as a plugin. It will run under both Windows and *NIX.
    Downloads: 0 This Week
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  • 21
    Freecloth is a free, open-source cloth simulation tool for use in cloth simulation research, and to help in production of feature films or games using cloth. The idea is similar to Maya Cloth: a tool to create clothing for digital characters.
    Downloads: 0 This Week
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  • 22
    BlueSphere is intended to become a functional 3d modeling tool similar to 3ds max and Maya. BlueSphere is mainly targeted at the modeling part of 3d ... but as development goes by, rendering will most likely also be implemented.
    Downloads: 0 This Week
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  • 23
    Jaya is intended to become as powerful as its 'big brother' MAYA (althought they are not affiliate!), by providing commands to build complete UI interfaces, render objects, create shaders, etc. It is fully written in Java to be run on any operating system
    Downloads: 0 This Week
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  • 24
    Nodepad is an agile environment for prototyping special effects. Useful for visualizing in advance an algorithm before it gets implemented in a more complex software such as Maya, XSI, or blender.
    Downloads: 0 This Week
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