19 projects for "delphi opengl demo" with 2 filters applied:

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  • 1
    K3DSurf
    .... ****** Welcome to the realm of complex numbers! Change-log for MathMod-11.1 (16/06/2021) 1) Support of graphing functions with complex numbers Z=u+iv in 3D and 4D spaces (demo scripts: "Complex3D_xx" and "Complex4D_Saddle") 2) Added support for HSV (hue, saturation, brightness) coloring model (script: "Complex_Domain_Coloring") 3) Texture definitions (RGB and HSV) for parametric surfaces can now be expressed as functions of complex numbers 4) Added a software implementation for the OpenGL variable gl_FrontFacing (fixed an issue with GPU drivers on MacOSX Catalina). ...
    Downloads: 12 This Week
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  • 2
    GXSM

    GXSM

    Scanning Probe Microscopy Controller and Data Visualization Software

    GXSM -- Gnome X Scanning Microscopy: A multi-channel image and vector-probe data acquisition and visualization system designed for SPM techniques (STM,AFM..), but also SPA-LEED/LEED/LEEM data analysis. A plug-in interface allows any user add-on data-processing and special hardware and instrument support. Latest: NC-AFM and related explorative methods as SQDM can be configured. High-Speed external PAC-PLL hardware option with digital DSP link. Based on several hardware options it supports...
    Downloads: 0 This Week
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  • 3
    A C++ multi-threaded application for viewing network IP cameras, and other video device supported by v4l2. It uses TrollTech QT3, V4L2 and HTTP protocol. This demo project (2006 - 2007) requires the following: 1. Qt3 libraries and headers 2. OpenGL libraries 3. Kdevelop 3 To build the project: import with Kdevelop 3 and build this should generate Makefiles, missing template headers and demo binary. Notice: Source periodically re-uploaded/updated for statistics ..
    Downloads: 0 This Week
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  • 4

    Developer's Image Library

    A full featured cross-platform image library

    Developer's Image Library (DevIL) is a cross-platform image library utilizing a simple syntax to load, save, convert, manipulate, filter and display a variety of images with ease.
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    Downloads: 418 This Week
    Last Update:
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  • 5
    pyirrlicht

    pyirrlicht

    Access to Irrlicht Engine SDK from assembler, C, Python, Basic, Pascal

    Python ctypes module for the Irrlicht Engine SDK for 2d/3d games and graphics. Compatibility with all Python versions, wich support ctypes module. Second internal project is SWIG wrapper. Additional support for SVG files over AGG or Cairo library. Also irrlicht_c library give access to Irrlicht functional from other programming languages: ASM (FASM), C (TinyC), Basic (FreeBASIC, thinBasic, OxygenBasic), Pascal, Gentee, AutoIt and game frameworks like GameMaker or Blitz.
    Downloads: 0 This Week
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  • 6
    XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
    Downloads: 1 This Week
    Last Update:
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  • 7
    A very simple yet powerful demo application for demonstrating basic techniques in OpenGL and surface subdivision.
    Downloads: 0 This Week
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  • 8
    FireBlade is an OpenGL+Delphi/FPC based crossplatform particle engine. Infinite possibilities through many variable factors and the ability to be connected to anything you want through miscellaneous events.
    Downloads: 0 This Week
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  • 9
    Flying Cow is a three-dimensional user interface for quickly seeking an item. It provides an interface similar to that of iTunes Cover Flow.
    Downloads: 0 This Week
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  • 10
    Remember when you wrote your games in Pascal? Well continue that fine tradition by using JEDI-SDL! Which works with Delphi, Kylix, Free Pascal, Gnu Pascal and TMT Pascal. Cross-platform game develpment has never been easier!
    Downloads: 0 This Week
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  • 11
    Omorphia is a graphic, multimedia and gaming library containing Delphi and Freepascal components to simplify multimedia based apllication development on W9xNT and Unix platforms including support for various graphic and sound interfaces and libraries.
    Downloads: 0 This Week
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  • 12

    AutoREALM

    Vector based drawing software designed for RPGs

    ...This program is an excellent mapping program that can design castles, caves, cities, dungeons and more. New developers are more than welcome! Previously, development were using Delphi language. Some attempts to rewrite it in other languages were done, but currently (since January 2012) there is an attempt or rewrite using those technologies: _ C++11 _ wxWidgets 2.9 (will be 3.0 when it will be released) _ openGL _ pluma framework (a fixed version located on bitbucket) The design of the actual C++ code-base primarily targets clean source code and high modularity of source code, to allow easy reuse of the code and fast learning for people who might join the effort. ...
    Downloads: 69 This Week
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  • 13
    Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
    Downloads: 0 This Week
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  • 14
    Pulse (GLS FPS 3D) A OpenGL multiplayer first person shooter for both Windows and Linux. Development done in Delphi / Kylix using GLScene for OpenGL rendering.
    Downloads: 0 This Week
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  • 15
    A virtual training environment for remote astronauts in the danish national secret space colonization project. (3D/OpenGL realtime game demo)
    Downloads: 0 This Week
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  • 16
    A clean OpenGL solution on VCL/CLX, including the OpenGL API interface, the OpenGL Widget, vector & matrix math routines, and other basic stuffs. Aims to provide a easy and clean start for OpenGL projects using Delphi or Kylix.
    Downloads: 0 This Week
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  • 17
    Try to build some LGPL CLX components for Open edition Kylix, such as SDL/OpenGL and other closs-platform API CLX suit. make kylix more easy and powerful in Game/multi-media/CAI development.
    Downloads: 0 This Week
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  • 18
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 0 This Week
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  • 19
    Pascal binding for the Irrlicht Engine. The Irrlicht Engine is an open source high performance realtime 3D engine written in C++ and now available for Pascal. It is completely cross-platform, using D3D, OpenGL and its own software renderer.
    Downloads: 0 This Week
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