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Multisetup is a networking application server that provides a multiple os, thin (multimedia) client based, legacy device friendly environment for home networks. Its an alternative to single OS networks and XP Media Center.
A small, portable, client/server GUI designed to work on many types of hardware, including handheld computers and other embedded systems. For more information and downloads, see http://picogui.org
OrangeHRM provides a world-class HRIS experience and offers everything you and your team need to be that HR hero you know that you are.
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eGott is a standalone jukebox server for Linux. It is remotelly controllable via native protocol. It supports multiple simultaneous users, multiple playlists, etc... Native client in Java is also available.
JukeX is a flexible jukebox system written entirely in Java. It is object oriented, and has flexible metadata support for the tracks, as well as a full API for developing custom client software to use it.
wc1, or web-cam-one is a server-side implementation of a client-server package to transmit live video feed from a Linux server box with a connected webcam, to clients via a TCP/IP Network. Future features include chat and file transfer.
Rendezvous is written in Java and provides a GUI for human collaboration (chat, instant messaging, audio video conferencing, etc.). It is a client for the DataShare server (http://datashare.sourceforge.net). Try the Rendezvous demo link on the Home Page
Orca is a high performance client/server application for organizing and playing audio files (initially MP3, Ogg Vorbis). It consists currently of a web client and a Java based server component. The home page for Orca is http://www.lilacsoftware.com/Orca
Companies searching for an Employer of Record solution to mitigate risk and manage compliance, taxes, benefits, and payroll anywhere in the world
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Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.
AudioMuse aims to be a complete client/server multi-platform multi-format pervasively-modular networkable system for the production, transmission and reproduction of music.
Web 2.0 environment for collaborative and extensible design of object interconnection diagrams like UML, networks, circuits and other graph based diagrams. Client: Web-based (AJAX / Dojo Toolkit) Server: JEE Application (Struts Framework)