Showing 6 open source projects for "cpu"

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  • 1
    rav1e

    rav1e

    The fastest and safest AV1 encoder

    rav1e is an open-source implementation of an encoder for the AV1 video codec, developed in Rust (with some assembly) by the community around Xiph Foundation. Its design philosophy is to start from a correct, minimal, and fast AV1 encoder — sacrificing some encoding speed/efficiency of reference encoders in exchange for simplicity, stability, and compilability across platforms — and then gradually improve. This makes rav1e particularly attractive for scenarios where you need AV1 encoding but...
    Downloads: 7 This Week
    Last Update:
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  • 2

    Intel QuickSync Decoder

    A free decoder that utilizes the Intel QuickSync technology

    Abstracts the hassle of HW accelerated decoding in Intel's 2nd generation Core i3/i5/i7/Pentium/Celeron (SandyBridge) or newer Intel CPU/GPU using the Intel QuickSync technology. Started as an internal decoder within FFDShow. Can be easily ported to other DirectShow decoders. The Intel QuickSync decoder is now used within FFDShow, LAV video decoder and PotPlayer.
    Downloads: 8 This Week
    Last Update:
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  • 3
    MplayerXP is branch of well known mplayer (http://mplayerhq.hu) which is based on new (thread based) core. Main goal of this project is to achieve smoothness of video playback due monotonous CPU loading.
    Downloads: 2 This Week
    Last Update:
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  • 4
    3D engine with enhanced graphic software renderer programmed in Free Pascal. See the secret graphic power of Multicore-CPU...
    Downloads: 0 This Week
    Last Update:
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  • 5
    An open abstraction layer for realtime graphics applications. This project is a highly optimised cross platform (or will be) kernel for games. One Opal HAL shall exist for each target CPU. The C++ sources are ANSI compliant and should compile without chan
    Downloads: 0 This Week
    Last Update:
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  • 6
    JellyMark is a next-generation OpenGL and CPU benchmarking program. Features: Realtime Physics simulation of non rigid body bouncing in a rotating cube. 100% Assembly optimized FPU spring calculation routine. Cube environment mapping for reflections.
    Downloads: 0 This Week
    Last Update:
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