Showing 18 open source projects for "network development platforms"

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  • 1
    SkiaSharp

    SkiaSharp

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images. Building SkiaSharp is mostly straight forward. The main issue is the multiple dependencies for each platform. However, these are easy to install as they are found on the various websites. If you are just working on managed code, it is even easier as there mays to skip all the...
    Downloads: 6 This Week
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  • 2
    Victory

    Victory

    React components for building interactive data visualizations

    Victory is a set of modular charting components for React and React Native. Victory makes it easy to get started without sacrificing flexibility. Create one of a kind data visualizations with fully customizable styles and behaviors. Victory uses the same API for web and React Native applications for easy cross-platform charting. Victory is used for charting across the web, from publicly-consumed informational graphs to internal tracking and reporting. Victory is an opinionated, but fully...
    Downloads: 0 This Week
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  • 3
    JHenTai

    JHenTai

    A cross-platform manga app made for e-hentai & exhentai by Flutter

    JHenTai is a Flutter-based cross-platform client for browsing and reading hentai manga from the E-Hentai and ExHentai galleries. It supports advanced features like search filters, image caching, favorites, downloads, and multi-threaded image preloading to optimize the reading experience. Users can view galleries in a reader mode with customizable layouts, zoom, and navigation options. The app includes account integration for logged-in features, synchronization of favorites, and support for...
    Downloads: 780 This Week
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  • 4
    Popcorn Time

    Popcorn Time

    Your favorite platforms, your shows, your movies-ready when you are

    Popcorn Time is an open-source, cross-platform application designed to bring movies, TV shows, and media content into a single, unified viewing experience. Built with modern technologies like Tauri, Rust, and React, it offers a fast and lightweight interface across desktop, mobile, and TV devices. The project is a complete rebuild with a focus on transparency, community-driven development, and improved safety. Unlike traditional streaming directories, Popcorn Time aims to provide a more...
    Downloads: 34 This Week
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  • 5
    SpotifyAPI-NET

    SpotifyAPI-NET

    A Client for the Spotify Web API, written in C#/.NET

    This open-source library for the Spotify Web API provides an easy-to-use interface for .NET based languages, like C# and VisualBasic .NET. By using it you can query general Spotify catalog information (tracks, albums, and playlists), manage user-related content ("My Library", create and edit playlists) and control the user's music players (play, stop, transfer playback, play specific track). SpotifyAPI-NET allows you to quickly integrate with Spotify's Web API by supplying sane configuration...
    Downloads: 2 This Week
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  • 6
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will...
    Downloads: 2 This Week
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  • 7
    FreeWRL VRML/X3D browser
    FreeWRL is an Open Source, cross platform VRML2 and X3D compliant browser, with script, SAI and EAI support. Platforms supported: Linux and other Unix-style platforms; Mac OS/X; Windows. Support for mobile platforms (iOS, Android, QNX) is under development.
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    Downloads: 88 This Week
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  • 8
    libjpeg-turbo

    libjpeg-turbo

    SIMD-accelerated libjpeg-compatible JPEG codec library

    libjpeg-turbo is a JPEG image codec that uses SIMD instructions (MMX, SSE2, NEON, AltiVec) to accelerate baseline JPEG compression and decompression on x86, x86-64, ARM, and PowerPC systems. On such systems, libjpeg-turbo is generally 2-6x as fast as libjpeg, all else being equal. On other types of systems, libjpeg-turbo can still outperform libjpeg by a significant amount, by virtue of its highly-optimized Huffman coding routines. In many cases, the performance of libjpeg-turbo rivals...
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    Downloads: 43,978 This Week
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  • 9
    FFmpegKit

    FFmpegKit

    FFmpeg Kit for applications. Supports Android, Flutter, iOS, Linux, ma

    FFmpegKit is a collection of tools to use FFmpeg in Android, iOS, Linux, macOS, tvOS, Flutter and React Native applications. It includes scripts to build FFmpeg native libraries, a wrapper library to run FFmpeg/FFprobe commands in applications and 8 prebuilt binary packages available at Github, Maven Central, CocoaPods, pub and npm. All scripts support additional options to enable optional libraries and disable platform architectures. FFmpegKit is a wrapper library that allows you to easily...
    Downloads: 48 This Week
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  • 10
    WeScan

    WeScan

    Document Scanning Made Easy for iOS

    ...It's modeled after UIImagePickerController, which makes it a breeze to use. The Swift Package Manager is a tool for automating the distribution of Swift code and is integrated into the swift compiler. It is in early development, but WeScan does support its use on supported platforms. Once you have your Swift package set up, adding WeScan as a dependency is as easy as adding it to the dependencies value of your Package. swift. Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks. Run Carthage update to build the framework and drag the built WeScan.framework into your Xcode project. ...
    Downloads: 1 This Week
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  • 11
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing...
    Downloads: 0 This Week
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  • 12
    Lvr

    Lvr

    Augmented Reality for everyone, out of the world experiences

    Lvr contains the 3D and WebVR boilerplates required to get running across platforms including mobile, desktop, Vive, and Rift. It works on any phone with WebGL and WebRTC. HTML is easy to read and copy-and-paste. Since Lvr can be used from HTML, Lvr is accessible to everyone: web developers, VR enthusiasts, educators, artists, makers, kids. It is completely open source and free of charge! Lvr is a powerful framework on top of three.js, providing a declarative, composable, reusable...
    Downloads: 0 This Week
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  • 13
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 6 This Week
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  • 14
    The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
    Downloads: 0 This Week
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  • 15
    Jarvis Celibi

    Jarvis Celibi

    A smart bot for basic tasks.

    ...Creating a program to simulate an artificially intelligent computer capable of carrying out simple task. Jarvis Celibi 4.2 is not artificial intelligence. It is not machine learning. It is not a neural network. And it is still under development.
    Downloads: 0 This Week
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  • 16
    MARGE is Mobile Augmented Reality Game Engine for iPhone, Android and Symbian Platforms. Currently developed for iPhone platform only. The MARGE developed by Mobile Interactive Media and Entertainment Group of NUS. www.mimelab.com
    Downloads: 0 This Week
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  • 17

    Roundware

    a contributory, location-aware media platform for us all

    This is Roundware V1. For V2, please see GitHub repository: https://github.com/hburgund/roundware-server Roundware is a client/server pair for creating participatory location-sensitive audio experiences. It was initially developed for the sound art installation ROUND, by Halsey Burgund, exhibited at the Aldrich Contemporary Art Museum. Development for version 2 has been handled privately for a variety of reasons, but will be released soon! Please contact us if you need code sooner.
    Downloads: 0 This Week
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  • 18
    PyShelf

    PyShelf

    FOSS Ebook Server, With no windowing requirements

    PyShelf is an Open Source python based, ebook server, that does not and never will require a windowing system.
    Downloads: 0 This Week
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