Showing 11 open source projects for "python games code"

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  • 1
    OpenCV

    OpenCV

    Open Source Computer Vision Library

    The Open Source Computer Vision Library has >2500 algorithms, extensive documentation and sample code for real-time computer vision. It works on Windows, Linux, Mac OS X, Android, iOS in your browser through JavaScript. Languages: C++, Python, Julia, Javascript Homepage: https://opencv.org Q&A forum: https://forum.opencv.org/ Documentation: https://docs.opencv.org Source code: https://github.com/opencv Please pay special attention to our tutorials! ...
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    Downloads: 3,772 This Week
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  • 2
    Intention Repeater MAX

    Intention Repeater MAX

    Repeating your Intentions to aid in manifestation

    Please see the README.txt. The ServitorConnect 4443 and Python Daemon and Intention Repeater Android are better because repeating once-per-hour is better than millions of times per second (or even 3Hz). The archive bundle includes binaries and source code for: MAX and Simple Intention Repeaters CUDA version for Windows/Linux Memory Frequency Generator Multi-Format to WAV Repeater Android app Sourcecode File/Image Writers Nesting Files Creator Prayer Wheel Spiritual Chat Tarot WiFi Broadcast Whether you're seeking to manifest abundance, enhance your spiritual journey, or promote overall well-being, Intention Repeater MAX empowers you to harness the incredible strength of intention repetition. ...
    Downloads: 11 This Week
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  • 3
    Dead Deer 3.14.56.2025

    Dead Deer 3.14.56.2025

    3D modeler, 3D game maker, 3D demo maker

    3D modeler, 3D game maker, 3D demo maker. to model and create games, demos. Scripting language allows you to code interactions in pseudo-C with the animation and synthesize your own rendering with own-made shaders. Import FBX, BLEND, GLTF, OBJ, 3DS, DAE, X, XML, STL, PCB, ASC, PLY, GSPLATS. Cross-platform project WINDOWS 32/64 /MACOSX 10.6/ 10.8+/APPLSilicon /LINUX/iOS/ANDROID/WINDOWS PHONE/GOOGLE VR/OPEN VR/OCULUS VR/WEBASM/UWP8/10/OPENXR, PIs (ARM32/64), RISCV Players and Editors. ...
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    Downloads: 30 This Week
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  • 4
    EnCodec

    EnCodec

    State-of-the-art deep learning based audio codec

    Encodec is a neural audio codec developed by Meta for high-fidelity, low-bitrate audio compression using end-to-end deep learning. Unlike traditional codecs (like MP3 or Opus), Encodec uses a learned quantizer and decoder to reconstruct complex waveforms with remarkable accuracy at bitrates as low as 1.5 kbps. It employs a convolutional encoder–decoder architecture trained with perceptual loss functions that optimize for human auditory quality rather than raw waveform distance. The model can...
    Downloads: 0 This Week
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  • 5

    SmartBody

    Character animation system for games and simulations.

    SmartBody is available for download for Windows, Linux and OSX users. SmartBody can also be used on Android and iOS platforms. SmartBody is a character animation platform that provides the following capabilities in real time: * Locomotion (walk, jog, run, turn, strafe, jump, etc.) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or...
    Downloads: 4 This Week
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  • 6
    Bullet

    Bullet

    JVM Bullet Physics SDK

    Bullet is real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. Jvm port of Bullet, by Erwin Coumans. Take a look at the tests to see what has been ported and tested to be working. A high-end desktop GPU, such as an AMD Radeon 7970 or NVIDIA GTX 680 or better. We succesfully tested the software under Windows, Linux and Mac OSX. The software currently doesn't work on OpenCL CPU devices. It might run on a laptop GPU but...
    Downloads: 0 This Week
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  • 7
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 2 This Week
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  • 8

    qa3dviewer

    simple 3d scene viewer for windows/linux/android

    Simple test for 3d scene viewing demonstrating usage of: Qt5.1: a bit of qml framework+lot of native (c++) OpenGL ES: portable windows/linux/android code QtCreator framework: compile on all platforms License: - 3d models were taken from The Guild 2 Renaissance. All rights belong to Nordic Games GmbH. Non-commercial usage with courtesy of Nordic Games GmbH. - trackball code inspired by apple cocoa help Note: - home made qml widgets (Qt5.1 compatible) - home made openGL shaders - C++11 Warning: - work in progress, no build help right now - tested on windows/gcc, nexus 7
    Downloads: 0 This Week
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  • 9
    Panda3D

    Panda3D

    A powerful cross-platform and open-source 3-D rendering engine.

    Panda3D is a powerful 3-D rendering engine for many Unix-based and Windows platforms. See the Panda3D home page at https://www.panda3d.org for more information and for forums and downloads. The source code is no longer hosted at SourceForge, but is now available from GitHub: https://github.com/panda3d/panda3d
    Downloads: 0 This Week
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  • 10
    Ethanon Engine
    Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
    Downloads: 0 This Week
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  • 11

    Roundware

    a contributory, location-aware media platform for us all

    This is Roundware V1. For V2, please see GitHub repository: https://github.com/hburgund/roundware-server Roundware is a client/server pair for creating participatory location-sensitive audio experiences. It was initially developed for the sound art installation ROUND, by Halsey Burgund, exhibited at the Aldrich Contemporary Art Museum. Development for version 2 has been handled privately for a variety of reasons, but will be released soon! Please contact us if you need code sooner.
    Downloads: 0 This Week
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