Showing 3 open source projects for "i-doit"

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    GLOBE_3D

    GLOBE_3D

    A real-time 3D Engine written in Ada

    GLOBE_3D: GL Object Based Engine for 3D. GLOBE_3D is a free, open-source, real-time 3D Engine written in Ada, based on OpenGL. Up-to-date GL bindings - portal rendering - binary space partition - object I/O - tools for importing - and more... More information on... http://globe3d.sf.net Alire crate: https://alire.ada.dev/crates/globe_3d Mirror: https://github.com/zertovitch/globe-3d/
    Downloads: 5 This Week
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  • 2
    Engine_3D

    Engine_3D

    A real-time 3D engine for DOS-talgics (see GLOBE_3D for new stuff !)

    ...Remarks for the DOS version: It is also a funny example of a game system almost fully in Ada, including sound driver, graphics driver, keyboard driver. The only things not in Ada there are the file system (MS-DOS), the 32-bit DOS extender (CWSDPMI) and the mouse driver. For running, I recommend DOSBox. For building from sources, you'll need the DJGPP compiler, which contains a version of GNAT - seems to be still updated as in June 2016 ! Mirror: https://github.com/zertovitch/engine-3d
    Downloads: 0 This Week
    Last Update:
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  • 3
    Open_Image
    A GPL (with same special exception as the GNAT run-time) package hierarchy for the I/O of Image Data (PPM, TIFF, others...) as well as packages for manipulation of that data. There is no intension of producing packages in the main library for displayi
    Downloads: 0 This Week
    Last Update:
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