Showing 6 open source projects for "2d game code"

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  • 1
    bfxr

    bfxr

    Flash + AIR sound effects generator. Based on Sfxr.

    ...The project includes libraries, HTML templates, and both ActionScript and JavaScript code. It has been well-received (over a thousand stars), but as of 2025, it has been superseded by a newer version called bfxr2, which is a JavaScript reworking of the original.
    Downloads: 16 This Week
    Last Update:
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  • 2
    flump

    flump

    Exports Flash .FLAs to GPU-friendly formats

    Flump is a toolchain for converting Flash timeline animations into lightweight runtime formats suitable for games. It allows artists to design animations in Adobe Flash (now Animate) and export them for playback in game engines using ActionScript, Java, or other runtimes. This helps maintain smooth vector animations with minimal performance cost, particularly for mobile and web games.
    Downloads: 0 This Week
    Last Update:
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  • 3
    DragonBonesAS

    DragonBonesAS

    DragonBones ActionScript Runtime

    DragonBonesAS is a skeletal animation framework for ActionScript 3 and Flash, designed to simplify the implementation of complex 2D animations. It separates the animation data from display logic, allowing developers to reuse assets, blend animations, and reduce draw calls. DragonBones supports the creation of character rigs, timelines, and inverse kinematics, making it popular in Flash-based game development.
    Downloads: 18 This Week
    Last Update:
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  • 4
    SoundAS

    SoundAS

    A modern lightweight sound manager for AS3

    ...Its primary purpose is to simplify audio playback, making it easier to transition between sounds, manage sound effects separately from looping music, and handle complex sound interactions. The library provides a clean API that supports chaining, allowing concise and expressive sound control in just a few lines of code. It includes built-in support for seamless looping, volume fading, tweening, and grouping of sounds, making it highly useful for game development and multimedia projects. SoundAS also offers a modular structure, enabling developers to use individual SoundInstance objects directly without needing the full system. With a permissive license and active examples, it is designed to be straightforward, flexible, and powerful for managing audio in ActionScript projects.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Open Source Game is a 2D 3D fighting game based in flash. Please help us to devlop our game!
    Downloads: 0 This Week
    Last Update:
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  • 6
    Actionscrip 3.0 physics engine. Based on the cyclone engine from Ian Millington who wrote the book "Game Physics Engine Development". Plans are to support 2d and 3d( using f.e. Away3d to display bodies ).
    Downloads: 0 This Week
    Last Update:
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