Showing 7 open source projects for "2d"

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  • 1
    Divergent Scallator

    Divergent Scallator

    Pascalloids via divergent algorythms for fun graphics

    Number fields included for number of polygon's sides and N value for numeric scallation via new divergent algorithm are augmented by a number of graphical adjustment features. In 2D, all polygons are possible to generate, and once you find what you like, color cycling and rotation are available.
    Downloads: 0 This Week
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  • 2
    flump

    flump

    Exports Flash .FLAs to GPU-friendly formats

    Flump is a toolchain for converting Flash timeline animations into lightweight runtime formats suitable for games. It allows artists to design animations in Adobe Flash (now Animate) and export them for playback in game engines using ActionScript, Java, or other runtimes. This helps maintain smooth vector animations with minimal performance cost, particularly for mobile and web games.
    Downloads: 0 This Week
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  • 3
    DragonBonesAS

    DragonBonesAS

    DragonBones ActionScript Runtime

    DragonBonesAS is a skeletal animation framework for ActionScript 3 and Flash, designed to simplify the implementation of complex 2D animations. It separates the animation data from display logic, allowing developers to reuse assets, blend animations, and reduce draw calls. DragonBones supports the creation of character rigs, timelines, and inverse kinematics, making it popular in Flash-based game development.
    Downloads: 7 This Week
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  • 4
    Flint

    Flint

    Actionscript 3 Particle Engine for Flash and Flex

    ...Each snow flake will be a particle in our particle system. If you want to see the final effect, scroll to the bottom of the page. This tutorial works with version 4.0.0 of the Flint library. This example creates a 2D particle effect. For 3D particle effects the principles are the same but you use a 3D emitter and 3D behaviours. First create a new Flash file (Actionscript 3). Set the stage size to 500 pixels wide and 400 pixels high, set the frame rate to 30 fps and set the background color to black.
    Downloads: 1 This Week
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  • 5
    Open Source Game is a 2D 3D fighting game based in flash. Please help us to devlop our game!
    Downloads: 0 This Week
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  • 6
    vektrix
    An advanced, plugin-based rich media and 2D vector graphics rendering library, capable of rendering diverse vector-graphics formats to customizable output targets.
    Downloads: 0 This Week
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  • 7
    Actionscrip 3.0 physics engine. Based on the cyclone engine from Ian Millington who wrote the book "Game Physics Engine Development". Plans are to support 2d and 3d( using f.e. Away3d to display bodies ).
    Downloads: 0 This Week
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