Showing 8 open source projects for "mafia game scripts"

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  • 1
    Steam Tinker Launch

    Steam Tinker Launch

    Linux wrapper tool for use with the Steam client for custom launch

    Steam Tinker Launch is a versatile Linux wrapper tool for use with the Steam client which allows for easy graphical configuration of game tools, such as GameScope, MangoHud, modding tools, and a bunch more. It supports both games using Proton and native Linux games and works on both X11 and Wayland. An incredible wrapper with a menu that lets you easily toggle and modify various settings for games on Linux. Anything from proton versions to startup and exit scripts, proton/dxvk/etc. settings...
    Downloads: 10 This Week
    Last Update:
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  • 2
    Puzzler-VR

    Puzzler-VR

    A VR puzzle game for Cardboard using Unity

    Puzzler is a mobile VR application for new VR users which challenges them to solve a familiar type of puzzle in a new way. You just need your mobile and VR cardboard and you can enjoy playing puzzles in a virtual world without being distracted by anything from the real world you live in. Most of the scripts were provided by Udacity. I have edited them to match my needs. Most of the models and textures are provided by Udacity starter files. I used some images for texturing the particles...
    Downloads: 0 This Week
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  • 3
    TurboSphere

    TurboSphere

    TurboSphere is an easy to learn and powerful JS based game engine.

    TurboSphere is an intuitive and easy to learn game engine. It is generally modeled after the Sphere RPG engine for its API, although the API has been modernized. It uses JavaScript as its game logic language, and supports many common file types for resources. TurboSphere uses Google V8 for JavaScript execution and SDL for graphics, audio, input and most other game related functions. It includes a map engine intended for top-down, zelda like games. Other, script based map engines are possible...
    Downloads: 0 This Week
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  • 4
    A collection of C-based wrappers for managing marker-based tracking libraries, video libraries, tracking peripherals and their associated Unity Game Engine C# scripts designed to ease the development of augmented reality applications.
    Downloads: 0 This Week
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  • 5
    Onyx CE (Content Editor) is designed to be an extensible toolkit for creating content (scripts, maps, tilesets, and sprites) for 2D games. It intends to support the formats for the Game Creation Engines ika, Verge, and Sphere.
    Downloads: 0 This Week
    Last Update:
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  • 6
    The VROnline project is universal 3D virtual reality engine for games with client/server architecture, free 3D camera, user configurable actions and AI scripts. It's based on C# and directX (now 9.0) technology. It can manage many data models(rpg,sims).
    Downloads: 0 This Week
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  • 7
    ShadeGE is an example implementation of features present in a modern 3D game engine. Games can be written using scripts in Python or Lua, or through the C++ API directly.
    Downloads: 0 This Week
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  • 8
    Wrecked Games Engine is a cross-platform 3D game engine written in C++. With a limited amount of abstraction, the engine is meant to be simple. The game logic is separated and driven by scripts.
    Downloads: 0 This Week
    Last Update:
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