Showing 190 open source projects for "algorithm"

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  • 1
    callgraph is a project that provides an algorithm for an optimal vertex positioning of any connected graph in 3D, as well as the library and sample application for viewing graphs in 3D.
    Downloads: 0 This Week
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  • 2
    JPowerGraph is a Java library for creating directed graphs for both Swing and SWT. It supports graph movement, selection, context menus, tooltips and dynamic edge creation. JPowerGraph has a spring layout algorithm based on that used in TouchGraph.
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  • 3
    Library of terrain level of detail algorithm nodes for Coin (an implementation of an Open Inventor scene graph) and other utility classes. Currently are implemented ROAM, Geo Mip-Mapping and Chunked-LoD algorithms. Any issues and feedback for this projec
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  • 4
    Clean implementation (in ANSI-C) of the Wavelets Transform. It works fairy good as a sparser, which can be combined with a compression algorithm (by using programs like bzip and gzip) to achieve high compression ratios (as good as mp3's).
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  • 5
    Simple Java Graph is a minimal matrix- and listbased graph implementation. An AStar search algorithm is also available.
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  • 6
    pythag is an algorithm and script for computing primitive Pythagorean triples using the command line. Has an option to output to a file. It also has an option to output to a graph using GLUT, to which it now depends.
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  • 7
    The Hardware Assisted Visibility Sorting (HAVS) algorithm is a GPU-based, direct volume renderer for unstructured grids. The algorithm operates in both object- and images-space and includes a sample-based, dynamic level-of-detail algorithm.
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  • 8
    ...Purpose is to buid an MP3 player with the lowest possible cost. Works on mono files (going stereo shouldn't be very complicated). Doesn't use Helix. The huffman decoding uses a clustering based algorithm.
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  • 9
    VTK.NET Example is a collection of example for the Visualization Toolkit (VTK - http://www.kitware.com). It demonstrate, the basic visualisation algorithm in .NET 2.0 platform and C# programming language.
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  • 10
    Ambient Occlusion research project on graphics hardware Uses Cg/OpenGL. Presents a new image space algorithm that allows for local ambient occlusion effects; and a sphere based approximation with ambient occlusion using a sprite based approach.
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  • 11
    vuVolume is a framework for volume rendering algorithms in C++. When creating a new rendering method in vuVolume it is possible to just concentrate on the actual algorithm and let the framework take care of the more administrative tasks.
    Downloads: 0 This Week
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  • 12
    PyPotrace is a Python programming language binding for Peter Selinger's Potrace raster to vector conversion algorithm. No separate Potrace library or application required!
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  • 13
    musicomp is a program which most important element is an evolutionary algorithm which uses data mining methods as a fitness function to generate monophone melodies.
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  • 14
    This work was a project done in course of the Summer School on Image Processing 2006 (SSIP) in Szeged,Hu. Performs a snake algorithm on 512x512. Image processing tasks are done with OpenCV and the GUI is implemented with Qt4.1.
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  • 15
    This project provides a JAVA library and a graphical user interface which implement the "FastICA" algorithm based on the paper "Fast and Robust Fixed-Point Algorithms for Independent Component Analysis (ICA)" by Aapo Hyvärinen.
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  • 16
    GREYCstoreGUI is an easy to use graphical user interface for David Tschumperlé's GREYCstoration, a tool for restoring, inpainting and resizing images using an intelligent smoothing algorithm that preserves the details but removes the defects.
    Downloads: 1 This Week
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  • 17
    Implementation of the WSOLA algorithm for time scale modification of audio without artifact introduction (ideally). It allows one to speed/slow audio without altering its pitch.
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  • 18
    JEQ is class library written in pure Java. It implements the infinite impulse response (IIR) algorithm for bandpass filtering of sound stream. So, it represents a backend code for stereo 10/15/25/31-band equalizer.
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  • 19
    This is a generic library for graph processing and drawing algorithm.
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  • 20
    A framework for Voxel Coloring which is an algorithm for 3D reconstruction from a number of photographs with known camera locations. We have an implementation of the basic Voxel Coloring algorithm by Seitz and Dyer and several extensions to it.
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  • 21
    EyesRay render a 3D scene with the raytracing algorithm. Some specifics points are: a scene loader, the support of transparency, avaibility to generate images (ppm format)...
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  • 22
    Simplify is aimed to raise images compressibility by using a reversible blurring algorithm.
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  • 23
    The Digital Image Processing Library (dimple) is a C++ class/algorithm library for image processing. Dimple consists of a wide range of image processing routines which can be viewed as low- to mid- level vision tasks.
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  • 24
    Implementation of a Silhouette extraction algorithm [1]. Coded in octave (matlab). [1] M. Yamada, K. Ebihara, and J. Ohya. A New Robust Real-time Method for Extracting Human Silhouettes from Color Images. Int. Conf. on Auto. Face and Gesture Recog., 1998
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  • 25
    This project is a Free Software implementation of reccomandation ITU-R.BS.1387 that provide to describe the algorithm of - Perceptual Evaluation of Audio Quality - (PEAQ).
    Downloads: 2 This Week
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