Showing 2 open source projects for "algorithm"

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    Triangula

    Triangula

    Generate high-quality triangulated and polygonal art from images

    Generate high-quality triangulated and polygonal art from images. Triangula uses a modified genetic algorithm to triangulate or polygonate images. It works best with images smaller than 3000px and with fewer than 3000 points, typically producing an optimal result within a couple of minutes. For a full explanation of the algorithm, see this page in the wiki. You can try the algorithm out in your browser, but the desktop app will typically be 20-50x faster.
    Downloads: 2 This Week
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  • 2
    Primitive Pictures

    Primitive Pictures

    Reproducing images with geometric primitives

    Primitive Pictures is an image processing command-line tool written in Go that reproduces images using geometric primitives (triangles, rectangles, ellipses, polygons, etc.). The core algorithm is iterative and “hill-climbing”: given a target image, it repeatedly finds the best single shape to add that will reduce the error between the current approximation and the target image, then draws that shape. Over time (e.g., adding 50-200 shapes) the output becomes an abstracted version of the input image—recognizable, artistic, and often visually striking. ...
    Downloads: 0 This Week
    Last Update:
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