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A realistic real-time sound simulation usable in games and other interactive applications.
It will include effects like echo's, HRTF's, Doppler, sound occlusion and other effect.
Offered as an easy high level library that can be used from C and C++.
Pimpmobile is a high performance sample-based music playback engine mainly targeting the Nintendo Game Boy Advance.
This project has moved to GitHub: https://github.com/kusma/pimpmobile
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Irrlicht .NET CP is a .NET wrapper of the famous Irrlicht rendering engine. It provides a full, entirely cross-platform 3d rendering engine working with any .NET language. Moreover it has an extensions library which adds a lot of features to the engine.
Software development in support of restoring MNG/JNG support to Mozilla, and
hosting of MNG/JNG-supporting executable versions of Mozilla and Mozilla-Firebird.
Stroom is a music library that allows you to share your music over the internet. It comes with a Winamp plugin, a database management/import tool, and in the future also a web interface. It supports mp3, ogg, and various other formats.
A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
The Game Texture Loader is Free Library to faciliate the easy loading of textures and presenting them in a standardised way. It currently supports BMP, JPG, PNG, TGA (compressed and uncompressed) and DDS formats.
pyGLFW is a set of python bindings to the successful cross-platform GLFW. It is intended as a powerful and lightweight alternative to pygame for python OpenGL application development.
NAMC - New version is based on Ogre3d, Ogrenewt & Newton game dynamics, and raknet. Slowly becoming an open mmorpg client/server. SVN Version supports PLSM2 for vast terrains and fast scene switching, and DotScene for general configuration of the scene.
A fork of Sauerbraten/Cube2 (sauerbraten.org) with several multiplayer modes, online map editing, dynamic mapmodel physics, enhanced particle effects, unique weapons and powerups, and more. This project is currently not under active development.
EZirr is an extension in to the irrLicht graphical engine and the irrKlang audio engine by Nikolaus Gebhardt. It is now deprecated and development has been moved to the UADL project.
A basic graphics, sound, input and utility library for games and applications, geared towards flexibility, ease of use/prototyping/debugging, portability and performance.
This project is a fork of the Irrlicht Engine with several add-ons and improvements,<getting the lastest advanced features in 3D rendering and a more complete Game Framework.
CSSTint is an utility that allows you to easily change the appearance (i.e. color) of your website, by modifying the CSS file(s) using hue, saturation and lightness modifications (HSV and HSL supported). Parse your CSS file in, tint the colors and save.
A Windows installer for jUploadr, a java-based flickr uploader. This installer as been scripted with Eclipse and compiled with NSIS. ==> jUploadr Setup will be integrated to the jUploadr Project : http://sourceforge.net/projects/juploadr <=
Providing Windows(TM) ports of open source & free software. A repository for development, multimedia and internet tools distributed under free and open source licenses.
OpenVision 3D is a name for a collection of two OpenSource projects. The projects aims towards the goal of making an easy to use 3D multipurpose engine and showing this off with a basic First Person Shooter multiplayer game.
XEngine is a platform- and rendering-API-independent 3D engine for real-time visualization with support for programmable graphics pipeline architectures implemented in C++. Platforms: Windows, Linux. APIs: OpenGL 1.3+, Direct3D 8.1, Direct3D 9.0