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Libavinterface is a C++ wrapper library for the C video library FFMPEG and the C graphics library SDL. It is designed to be class-based, predominantly for scenarios where non-class data is impossible (eg. the VST SDK). It is designed for mingw/msys.
Exposes OpenAL functionality via c# in an object oriented way. The end result will be a framework that allows developers to create audio solutions in .NET and Mono languages for various uses, such as 3D audio in games, audio players/recorders, etc.
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A fork of the SDL_mixer 1.2 series library, this project aims to fix alot of the bugs associated with it so application designers, game developers and such can use this library without hacks or workarounds.
A physics editor, for physics based games and applications. Physics engine-independant. Renderer independent. See http://www.physicseditor.com . Supports .3ds, .obj, and .mesh (Ogre SDK) file formats and Newton, ODE, and Nvidia PhysX physics engines.
DVDScribe is a very simple LightScribe application that allows you to burn images on your LightScribe discs. This application is based on the LightScribe public SDK.
Provide an interface (sdk) to communicate with a Slingbox (Slingmedia) for creating custom Slingbox player program or some plugin for existing Media player (like VLC). Also Provide a sample application that can be use to record from Slingbox.
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Web based music library (Mp3act 1.2:php,javascript and mysql) with some code injections: embedded flashplayer in jukebox mode, volume control, art cover search by getid3, folder, database.
The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an Open Source 3D Game Engine / SDK for embedded devices based upon OpenGL ES.
ffencoderd is a little daemon written in perl to automate video encoding using ffmpeg. Based on Flix engine/SDK by On2 functionality. Processes are sent to encode through a SOAP API. It's main purpose is to encode video files to FLV (Flash Video Format)
FAST(Flowchart Abstract Syntax Tree) SDK is a development toolkit built upon Eclipse RCP and GEF to visualize the process of converting unstructured flowcharts in to structured ones.
The 'Half Baked Ray Caster' provides 3D rendering mixed with native Flash MovieClip type objects. It supports textures and lighting, and fairly smooth animation on high end PCs. It's written using the free Flex 2 SDK, a C preprocessor and make tools.
WACC is a very well structured class written in Visual Basic .NET that allows to control Winamp from your VB.NET or C# application. It implements most of the functionality from the Winamp SDK. Controlling Winamp has never been so easy before.
Open source biometric SDK that can match, identify people through there finger print. I hope to make a Java, C# and C++ version of the biometrics SDK.The aim is to make a commercially competitive fingerprint matching SDK.
jetLCD is a wonderful little applet for outputting relevant media information from the jetAudio media player to the LCD of the Logitech G15 keyboard. It uses the G15 SDK.
A speech recognition application. It uses Microsoft Speech SDK to recognize and speak words. It can Play Music, Read the News, Tell the Time, Open Apps and many other cool things only with voice commands.
The AUGUI framework is a set of classes to be used to ease development of custom Carbon edit views for Mac OS X Audio Units. The classes are based on the HIFramework and on the AudioUnit SDK provided by Apple. Support for Cocoa UI is being added.