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Agg-sharp is a c# port of the Anti-Grain Geometry library, written by Maxim Shemanarev in C++. It is an Open Source, 2D vector graphics library. Agg-sharp produces pixel images in memory from vectorial data.
We have consolidated all our code onto GitHub. You can find the code at: https://github.com/MatterHackers/agg-sharp.
Our new home page will be at http://www.MatterHackers.com.
The latest version should be gotten from source. Everything else is very old.
El Zoido Apps brings couple of useful applications from various fields. El Zoido Render Farm is a lightweight 2d render farm. El Zoido Control is a flexible home control system.
beamer-tool shows images and commercials in an old-fashined 2D-slideshow or on a rotating cube in 3D-mode. beamer-tool can be connected to a mobile, filters incomming SMS and shows them like a chat (known as SMS2Chat), too.
PNGMate is a command-line tool work with PNG and Animated GIF (gif89a) images, designed for mobile game developers and artists, has features including: optimize/shrink PNG,reduce colors, convert between ani-gif and tiled png,tile-based resize & crop etc.
CazaPool3D is a 100% java3d pool and billard game, with both single and multiple player abilities. It tracks ball paths, handle undo, use mulitple views, loads (threads) multiple 3ds objects, handles picking/collision/animation/overlays and more
PAnimador es una librería desarrollada en Java, empleada para realizar animaciones sencillas usando el API 2D de Java para renderización y la biblioteca gráfica Swing de Java para despliegue.
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Open Factory 3D is a free factory design application that helps you to place your machines and factory equipment on a factory 2D plan, with a 3D preview.
Mostro3D is an experimental 3D game library for Java. It provides a base for 3D game development while incorporating modern aspects of Java programming and putting things easy to the programmer, so that he can strictly focus on the game elements.
A game engine for display of point-and-click games (images and click areas) and an easy-to-use format for developers of these games (i.e. just add images and click areas).
OZengine is an open source 2D-3D game visualization engine, written in C++. It supports DirectDraw, Direct3D, OpenGL, scriptable through the Lua, and runs on Windows.
Xilon Engine II is a graphics/game engine written in Visual Basic .NET to allow easy and fast development of ideal 2D games. With XEII, 2D games become more fun for a hobbyist programmer instead of a chore.
JColorGrid is a Java application for graphical 2D data exploration and rendering of colorgrids, a generalization of the popular heat-map representation. The software exists as a command-line application, a graphical viewer, and an API for development.
This is a project to convert a game developed in c# using java. I am uploading a c# version of the game to this project page as a basis conversion to java - also I am planning on making this a two player game - using axis for a web service.
Calculating 2D-Gray-scale bitmaps Calculation of a 3D-rotation-body form a detected area by using different image processing algorithms. Developed for the German Aerospace Center (DLR). Used Projects: Substance (GUI)
Implement a HRTF for binaural spatialization of mono sound sources with respect to head movements and provide a GUI for dynamic drag and drop of sound sources in 2D. Additionally, integrate with a magnetometer to accept real time head position.
FengGUI is a highly customizable, XML centric graphical user interface (GUI) application programming interface (API) based on OpenGL for Java. It addresses game and multimedia developers.