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Project closed ! Please use JOGL. http://jogamp.org OpenGL[tm] for Java[tm], formerly known as GL4Java, supports Java with a native OpenGL mapping. The OS native OpenGL functionality is avaiable from
J3DME provides fast simple 3D rendering capabilities for small devices running Java. The engine will support wireframe and surface renderer. Supported UI rendering architectures are MIDP(J2ME), WABA, AWT and KJAVA.
Java Music Theory and Practice, with Open Source libraries and applications. Goals: MIDI/RMF support, NIFF Support, Notation Display (Dec '01), Score Editor (Feb '02), XML (various) support, Export as AU/WAV/AIFF, Instrument Creation, SMDL Support.
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Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
Loose intention is to develop a particle engine visualised with Java3D. Along the way various aspects of Java3D will be explored. Hopefully code generated will have benefit to others as a learning base.
An Open Source lightweight javalibrary(components) for user interface. It looks cool but has a small size. It isn't javabean, but we supply a tool called UIMaker to design the UI for applet or application. And it can be found in http://smartui.sourceforg
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An object oriented Java package that can be used to store 3-D graphs and perform various functions on them, arranging nodes with a spring embedder and generating VRML output. Visit http://vrmlgraph.i-scream.org.uk for documentation and examples.
Java access to USB, currently using kernel 2.4 Linux-USB support. There is a "core" API for accessing USB devices, and simple tools including a USB viewer in Swing. Applications are being developed separately, including digital camera support.
CAVOR is an engine for building apps that involve both graphic and text/numeric data. Primarily GIS is the initial focus, but consider also CAD, CASE, project management (eg PERT charts), and others. Built-in scripting, C API, also supports Tcl and Java.
This project builds on the jUSB APIs, initially supporting the Picture Transfer Protocol (PTP) over USB on Linux. The software is GPL'd, and includes an extensible core library (for developers), commandline support, and user tools.
This is Player for i-Melody.
i-Melody is Japanese Local Mobile Phone(NTT Docomo) melody service.
iMelody and i-Melody is differ.
This player can't play .imy File.
This player play only .mld File.
arqlib is a Javalibrary that enables network communication with the Audio ReQuest (ARQ) home stereo MP3 player. This project is also the current home of JRemote and clremote, two remote control utilities for the ARQ that are based on arqlib.
Small JavaLibrary for SVG (sjlsvg) is a simple library for draw svg vector image on Java platform.
The library will be as small as possible (XML parser, SVG render, ...) for use as "small" applet or in Mobile platforms (PalmOs, PocketPC, ...)
A virtual reality (VR) system for the Internet based on a secure distributed object system. ADR has been renamed and moved: please see new site interreality.org
Simple digital audio playback library for Java platform.
Provides cross-platform digital audio playback and a simple waveform mixing routines and utility classes suitable for tracker playback and other similar audio systems.
Java is great at networking & logic, but lousy at
rendering. Flash is great at rendering, but is lousy at programming & networking.
Together, Java (killer networking & logic)+Flash (killer rendering) = Killer Cross-Platform
Apps in Browsers.
Android[tm] SDK development is for those who have a dream mobile device in mind and have the potential to contribute to the development of the same at various levels. http://www.openhandsetalliance.com is promoted by Google & other industry giants.