Showing 2055 open source projects for "3d c#"

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  • 1
    Rayshade

    Rayshade

    Rayshade raytracer

    now gnu-ized, gcc-4.7.4 or gcc-10.2.0 A raytracer does not require custom code for (shadows, mirrors) like GL: it uses physics to simulate light to make realistic images, leaving one to specify only what is in the scene. (at a cost of speed) Rayshade is a 1990's raytracer, a great one back then (and still useful). Rayshade has an excellent easy to read yet informative User's Guide that other's could not help but copy from. (html of guide is in...
    Downloads: 2 This Week
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  • 2
    Geoblock
    Geoblock is a program for 3D modeling, database management and visualization of geoscience datasets. It is developed for mineral deposit exploration, ore reserve estimation, mine planning and simulating geotechnical processes in mine sites.
    Downloads: 1 This Week
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  • 3

    My3DbasicMathModel

    A basic math model of 3D system

    I design a basic math theory of 3D and write a linux application to verify my theory. I also upload the document 3DsystemDesign.docx to show the process of my theory.
    Downloads: 0 This Week
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  • 4
    Downloads: 0 This Week
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  • 5
    SceneEngine is an Open Source platform independent 3D Production solution. Mesh creation, deformation, texturing and rendering are some of the features implemented by the SDK. SceneEngine includes a 3D modeling and texturing application named CrackArt.
    Downloads: 0 This Week
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  • 6
    ProStack

    ProStack

    ProStack - a platform for image processing and analysis

    ProStack - a platform for image processing and analysis. It implements various image processing methods as separate modules, that can be joined in a complex image processing scenario by use of a graphical user interface. RPMs are available at https://build.opensuse.org/project/repositories/home:mackoel:compbio
    Downloads: 1 This Week
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  • 7
    Hoverball and HoverWare

    Hoverball and HoverWare

    3D Multiplayer Hover Soccer

    3D multiplayer realtime game with separately packaged 3D graphics middleware layer built on OpenGL. Runs on Linux, Win32, Mac OSX, Android - OpenGL/GLES 2.0 or later required
    Downloads: 0 This Week
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  • 8
    Whelk

    Whelk

    OpenGL shell and horn generator

    A small interactive OpenGL program that generates a cornucopia of shells horns and many other 3D spiral forms. Exports Wavefront OBJ and POV-Ray mesh2.
    Downloads: 0 This Week
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  • 9
    ProGen3d

    ProGen3d

    3d Procedural Generator

    The software program shown on the right is a 3D building procedural generation tool named ProGen3D. This kind of software is used to create three-dimensional architectural models using algorithms and rules defined by the user. The user can specify various parameters and constraints which the software then uses to generate complex structures. One of the key features of such programs is the ability to export the created models in various file formats, which appears to include the PLY format...
    Downloads: 0 This Week
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  • 10
    OpenArena is a 3d game creation engine. It is a rendering system that can be used for more than just games but it is targeted at games. The basic use being create some game media textures models maps and config files for physics and rules.
    Downloads: 0 This Week
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  • 11
    Caelum Graphics System

    Caelum Graphics System

    High-efficiency minimalist C++ wrapper for OpenGL 4.3

    Downloads: 0 This Week
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  • 12
    "LiAR isn't a raytracer" is a cross platform, object-oriented and extendable raytracer written in C++ and Python.
    Downloads: 0 This Week
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  • 13
    LLGL

    LLGL

    Source mirror of LLGL GitHub repository

    This is a mirror of the LLGL GitHub repository. See https://github.com/LukasBanana/LLGL for more details.
    Downloads: 0 This Week
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  • 14

    supporting CPW

    Subdivision Surface Object Creator Open Source Project

    Update: Create in no time objects large 20 million surfaces (with 4GB RAM), and render them even to stereoscopic bitmaps.
    Downloads: 0 This Week
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  • 15
    SH-Engine

    SH-Engine

    crossplatform multithreaded object-oriented render and audio engine

    SH-Engine - crossplatform multithreaded object-oriented render and audio engine. Based on OpenGL 3. Support for Windows and Linux. Contains 2D-graphics, 3D-scene and sound.
    Downloads: 0 This Week
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  • 16

    CIRT

    CIRT - CUDA Interactive Ray Tracer

    CIRT is an implementation of PRTP (Programmable Ray Tracing Pipeline). Mainly it is to be used as a ray-tracing equivalent of OpenGL. It allows the user to implement various ray-tracing related algorithms.
    Downloads: 0 This Week
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  • 17

    GTB: Graphics Toolbox

    C++ libraries and apps for computer graphics and data visualization

    The Graphics Toolbox (GTB) is a collection of C++ libraries and apps for computer graphics and data visualization. Wagner Correa initially created GTB as part of his Ph.D. research at Princeton University in collaboration with Professor Claudio Silva and Dr. James Klosowski. Several other researchers later contributed to GTB (see the AUTHORS file).
    Downloads: 0 This Week
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  • 18
    Experimental OpenGl night sky rendering by making full use of modern PCs hardware. Writing another planetarium is crazy? It's Glunatic!
    Downloads: 0 This Week
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  • 19
    A useful utility for producing stick figure animations, and then afterwords output the animations to formats such as 8-bit PNG files. Another goal is to output a x3d format world.
    Downloads: 0 This Week
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  • 20
    igspread

    igspread

    converts between IGES file and text file

    Command-line interface program that converts between IGES file and text file. IGES files are compatible with most of CAD systems. This program permits you to convert curves and points created in CAD program into coordinates in text file or you can do the opposite - convert text files into curves. It is especially suitable for curves described by hundreds of coordinates, e.g. airfoil contours of aircraft wings. Output filename is either out.txt or out.igs.
    Downloads: 0 This Week
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  • 21
    glslmath

    glslmath

    C++ header-only library that simulates GLSL math

    GLSLmath provides C++ math operations as defined by GLSL. For example, it provides methods to easily setup viewing transformations and perspective projections. GLSLmath has been inspired by the glm and slmath libraries, which aim to mimic GLSL, but in contrast to those GLSLmath does not focus on a complete conforming implementation of GLSL. It rather aims to provide a convenient single header file that implements the most commonly used subset of GLSL so that it is easy to use for rapid...
    Downloads: 0 This Week
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  • 22
    GXSM

    GXSM

    Scanning Probe Microscopy Controller and Data Visualization Software

    GXSM -- Gnome X Scanning Microscopy: A multi-channel image and vector-probe data acquisition and visualization system designed for SPM techniques (STM,AFM..), but also SPA-LEED/LEED/LEEM data analysis. A plug-in interface allows any user add-on data-processing and special hardware and instrument support. Latest: NC-AFM and related explorative methods as SQDM can be configured. High-Speed external PAC-PLL hardware option with digital DSP link. Based on several hardware options it supports...
    Downloads: 0 This Week
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  • 23
    CT4AM

    CT4AM

    Tools for 3D image analysis of additively manufactured parts

    CT4AM is a cross-platform toolkit for 3D-image processing in the domain of additive manufacturing for toolpath visualisation or correlation to tomographic data and related materials science. It is written in C++ and provides small, problem-specific applications for viewing, analysing and visualising of volumetric data from micro-CT scans with respect to the complex process parameters and characteristics of additive manufacturing. Moreover, data analysis and processing of G-code are key assets...
    Downloads: 0 This Week
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  • 24

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel...
    Downloads: 0 This Week
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  • 25
    Mythtv controller

    Mythtv controller

    mythtv frontend for touch screen.

    This is a Frontend to mythtv to use on your touch screen to control the mythtv software. It use Opengl 3d to show you cd/dvd/recorded/stream/radio program colection. on the touch screen. Now support for lirc. You can play the music,dvd,netradio and recorded stuf you have. Now version 0.30.0 is out. You can download deb pack now. Now faster loader.
    Downloads: 0 This Week
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