Showing 120 open source projects for "system simulation"

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  • 1
    Xylo is a simulation software that emulates a vibraphone, a musical instrument that belongs to the xylophone's percussion family. It uses a WiiMote to track the 2D positioning of two ir-emitting sticks.
    Downloads: 0 This Week
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  • 2

    OGL_Planets

    OpenGL Planets, a solar system simulation.

    Simulation of our solar system with nearly REAL DIMENSIONS. The sizes and the distances of the planets and the sun are rendered naturally. Explore all the planets, some meteorites and a single comet as Kuiper Belt Object. Use the "hyper move" for rapid movement or fly with help of an autopilot automatically from planet to planet. OpenGL Planets runs under Windows.
    Downloads: 0 This Week
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  • 3
    OgreHaptics aims to create a library to simplify the integration of commercially available haptic interfaces in the Object-Oriented Graphics Rendering Engine (OGRE).
    Downloads: 0 This Week
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  • 4
    Particle Toy is an Lua extended particle system simulation system. It is implemented in C/C++ and algorithms are scripted in Lua. A patterned version of Particle File, which was implemented by famous Seumas McNally, is provided as an example.
    Downloads: 0 This Week
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  • 5
    TankCoders is a project which consists in the development of a Networked Virtual Environment 3D for war tanks battle simulation. The tanks of the battle can be controlled by autonomous agents written in AgentSpeak(L) language from Jason interpreter.
    Downloads: 0 This Week
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  • 6
    Te Tuhi turns pictures of video games drawn on paper into games that you can play on the computer. It invents rules to suit the picture. The project aims to be inclusive, experimental, and modular, with one aim being a scaled down version for the OLPC.
    Downloads: 0 This Week
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  • 7
    HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
    Downloads: 0 This Week
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  • 8
    libPunts is a tiny 3D rendering engine focused on developing physics simulations. Gravetat is a gravity and electromagnetism simulator built over libPunts.
    Downloads: 0 This Week
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  • 9
    A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
    Downloads: 0 This Week
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  • 10
    Pitchers Duel is a Baseball simulation focusing on the one-on-one contest between a batter and a pitcher. Will include both against-the-computer and networked interplayer variations.
    Downloads: 0 This Week
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  • 11
    A parametric, feature-based, sketch-driven 3D CAD application, built around a geometrical constraint solving engine. Project is in early development stage. The FreeSG library (http://freesg.org/) is required.
    Downloads: 8 This Week
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  • 12
    Java Open Particle system is a Java based particle system simulation library. Is has a GUI, done in SWING to build your own particle systems and save/load them. The file format is a simple zip file with a XML file inside. It has a Swing Editor too. The p
    Downloads: 0 This Week
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  • 13
    c64img is a PHP script that converts an image to an image that can be shown on a Commodore 64 (FLI style). It searches for the best possible colors in the 160x200 (X-doubled) resolution, and uses a simple dithering method to distribute errors.
    Downloads: 0 This Week
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  • 14
    This project simulates a multi-agent system (swarm) behavior both graphically and not. The purpose of this project is to research the properties suggested in "stability analysis of swarms" V.Gazi & K.M.Passino. Using the vpython library for 3D modeling
    Downloads: 0 This Week
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  • 15
    SpiceX is a simple schematic capture program for graphical interaction with Spice-based electronic simulation cores, i.e., placing components, wires and test points. SpiceX creates NETLISTs and runs simulations directly from the GUI.
    Downloads: 0 This Week
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  • 16
    Experimental Lindenmayer System generator, in 3D using OpenGL. Used for modeling the fractal growth processes of plants.
    Downloads: 0 This Week
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  • 17
    BOGL - an OpenGL scenegraph/renderer supporting modern hardware (vertex and pixel programs via Cg, buffer objects, etc), freetype fonts, XML resource files, bezier patches, state sorting, separate render and simulation threads.
    Downloads: 0 This Week
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  • 18
    SimVRML is a system for providing a robust Virtual Reality system for the Macintosh. The focus of SimVRML is simulation and scientific computing based upon the Virtual Reality Modeling Language (VRML). SimVRML provides VR viewing for Mactel and G5 Macs
    Downloads: 0 This Week
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  • 19
    A 3D virtual world engine (community, town, planet and spaced-based) using the NetBeans platform and Java3D
    Downloads: 0 This Week
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  • 20
    3D mobile robot simulation environment. Due to the component-based design very flexible and also suitable for several other mechatronical systems. Planned to be used for a real distributed robot system currently being built up.
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    Downloads: 0 This Week
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  • 21
    Vertex-vertex sytems: a modelling system for dynamical discrete 2-manifolds. For more information see http://vertex-vertex.blogspot.com.
    Downloads: 0 This Week
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  • 22
    Clay3D is a complete, extensible, and feature rich suite of network agnostic, scalable applications for the production of computer generated imagery and visual effects. Please see homepage for more information.
    Downloads: 0 This Week
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  • 23
    Partgen is a simple particle system generator and simulator. It's intended to have a 3D scene description language, and batch processing mode. Support for some scripting languages like ruby is also planned
    Downloads: 0 This Week
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  • 24
    Simulation of star movements with great visualizations of flights through star fields.
    Downloads: 0 This Week
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  • 25
    A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
    Downloads: 1 This Week
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