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A utility to allow the analysis and conversion of Native Instruments Reaktor save files. Specifically, the conversion of said files to an XML file, which can then be converted to a number of various other formats. (Ex: pd, Max/MSP, Csound...)
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Max Placer is written in BlitzMax, to provide a system of 3d object placement within 3d worlds. NB I am no longer a windows user and due to, in my opinion, the very poor support for Blitzmax in Linux I am unable to take this project further.
OpenDragon is a collection of external objects for the Max graphical environment from Cycling '74 (http://www.cycling74.com/products/maxmsp.html) that focuses on device interfaces.
OpenExposition is a library for automatic construction of user interfaces. After specifying variables/methods that should be exposed, the library automatically generates graphical (FLTK, Cocoa), programmatic (Python, MAX/MSP), and speech-based UI.
dvrequant : Will rip a DVD-9 disc with one title and audio (max. 2 tracks) of your choice and requantize it (resize without re encoding) to fit on a DVD-R 4.7 with original chapters. DVD folder are created along with an ISO file. An option to burn DVD is
Mirage is a realtime video engine for theatre written in MAX/MSP/SoftVNS/Jitter/Javascript & runs on MacOSX (G4+). Among its features are 12-layer compositing, multiple modular sources, and masking. All parameters are addressable via OSC.
Real time facial animation package based on muscle model of the face. Includes basic scripting language, full API, animation compositing, tools for creating and exporting muscles in 3D studio max.
Blarg is an FM and sample drum program that allows you to sequence drum loops, synch it to MIDI clock and effect the parameters with a MIDI controller. Blarg also supports VST effects plugins. Written in MAX/MSP for Mac OS9.
This Plug-in for discreet 3dsmax adds the ability to export the SOFTIMAGE/Avid dotXSI file format. For import capability, visit www.softimage.com/connect.
IVCON can read and write a small variety of 3D graphics file formats, converting from one to the other. Currently supported formats are:
3DS - AutoCAD 3D Studio Max binary files;
ASE - AutoCAD ASCII export files;
BYU - Movie.BYU surface geometry fil
Mythox Rendering System is an open source photorealistic renderer employing radiosity, ray tracing, photon mapping, BSSRDF and will support
Max, Maya as a plugin. It will run under both Windows and *NIX.
The DIPS, \"Digital Image Processing with Sound\", is the set of Max objects that handles the real-time visual image processing events and the OpenGL functions in the jMax GUI programming environment.
BlueSphere is intended to become a functional 3d modeling tool similar to 3ds max and Maya. BlueSphere is mainly targeted at the modeling part of 3d ... but as development goes by, rendering will most likely also be implemented.
An easy to use, highly customizable and maintainable 3ds max exporter written in C++ to be used as base for plugin development. It allows to obtain and output (in your preferred way) information about materials, meshes, patches and others.
Cowpie is an application for synchronizing character actions with sound files and animation tools like Blender and 3DS Max. Such actions include the phonemes of speech and facial expressions. Cowpie will also coordinate speech for multiple characters.
C/C++ library with functions and datastructures which come in handy with 3D programming. F.e. it contains a 3Dstudio MAX' ASE importer/compiler, vectormath functions etc. It's developed as an add-on library for DemoGL, but can be used by any other program