Meet the LMS committed to the simple idea that learning solves business challenges.
Absorb is a cloud-based learning management system (LMS) engineered to inspire learning and fuel business productivity. Our online learning platform combines forward-thinking technology built to scale as your organization grows, with superb customer service rarely seen in the LMS space. By empowering amazing learning experiences, Absorb LMS engages learners, fuels content retention and elevates training programs. Whether you're training employees, global channel partners, customers or selling your own training content, we're confident Absorb LMS is the best LMS to power your success.
Legend of the Summoner is a 3D RPG that uses cards to summon monsters and magic. This game uses Crystal Space SDK. The game will feature 3D Cel Shaded (Anime) graphics and huge 3D worlds.
A networked 3D Open-source engine based on OpenGL. A modular approach is taken to allow for other APIs/platforms to be supported. (Look at the documetation for help compiling).
A distributed system for interactive games. Specifically, RoD is designed with the RPG/Adventure style games in mind but could easily be used for other kinds of interactive games.
You don't have to be an Accountant to manage your Rental Properties.
Whether you're a property manager with 2000 units or a landlord with 1 property our rental software will make your accounting, reporting, and other time consuming tasks quick and easy so you can focus on growing your business.
Open-Source Massive Multiplayer Online Role-Playing Game engine. Server is semi-free, open for non-commercial use. Client is free software and the content is proprietary. Rehash from a 5-year-old project, active again since august 2007.
The VROnline project is universal 3D virtual reality engine for games with client/server architecture, free 3D camera, user configurable actions and AI scripts. It's based on C# and directX (now 9.0) technology. It can manage many data models(rpg,sims).
MapX is an EverQuest map viewer / annotation tool and log parser. This is a C# project created using Visual Studio.NET. It lets you read .MAP format vector files and view, pan, zoom, and add annotations to maps of EverQuest zones.
Saves time by automating campaign conventions and UTM Link creation
CampaignTrackly is a SaaS-based platform that automates the process of adding tracking tags to digital links. The platform enables businesses to build a centralized, consistent and standardized link-tracking strategy in a simple and cost-effective way. It removes ambiguities, simplifies processes and empowers marketers to be in control of their campaign setup and reporting process without the need to use IT code or manual operations. Its ease of use promotes consistency and high adoption rates among platform users, resulting in enhanced insights into the customer journeys and marketing budget spend, which in turn, helps businesses optimize their promotions to increase revenue streams. The platform boasts over 45 automation features across standard Google Analytics, Adobe and Custom tags, as well as, extensive tag library management capabilities, friendly reporting functions, sophisticated team access level management and more.
This Project will finally enable you to replay Underworld 2 on your WIN32 system. Unlike 'Underworld Adventures' and 'The System Shock Hack Project', this will never be a 1:1 conversion.
A graphical isometric multiplayer virtual reality server in MUD-style. Rooms and server code can be changed online. At the moment, there is also an IRC link. Clients are available in Java and Python/C.
Roleplaying game based on the dark fantasy world of drowtales.com. C# client connecting to a C++, Php and Mysql powered dedicated linux server. Main features are: real-time chat, fully custom avatars, multiple camera view, 3d background with 2d manga cha
JDR3D is a one player 3D role playing game, for Linux X11 and Windows 9x. The game as no predefined scenario but create it during the game. Project are constitued of two parts : an engine (jdr3d) and an universe. Beginners are welcomed.
An open abstraction layer for realtime graphics applications. This project is a highly optimised cross platform (or will be) kernel for games. One Opal HAL shall exist for each target CPU. The C++ sources are ANSI compliant and should compile without chan
"Final Fantasy" is my first 3D Engine/Project, I would recommend you go to my "Final Dream" project which is light years better than this one https://sourceforge.net/projects/final-dream/ OR see my current personal projects page http://www.facebook.com/relativegames (yes, still an FF fan if you ask :) )
This project is a collection of games for the TuxBoxProject. Here developers can help create new games for the project, demos of games can be downloaded, and developers can recieve feedback on their games. All games hosted here will be GPL'd
Giga Crime Fighting Mecha Gelato-Bots: The Supreme Icecream-Tron Revolution 8,000,000. A top-down adventure game with three themes; mecha, anime and icecream. This project hopes to evolve with action/rpg/multiplayer elements like classic console games.
A bitmap editor for Palm OS devices. Future support will include tile view and sprite animation mode. Eventually it will become the editor for an action-rpg game engine.
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.