Showing 49 open source projects for "openal"

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  • 1
    C# Wrapper for OpenAL via OpenTK allowing the playing of Ogg Vorbis files on any platform supporting Mono/.Net & OpenAL. Incorporates csvorbis & TagLibSharp from the Mono SVN.
    Downloads: 0 This Week
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  • 2
    OpenAL mixer aims to provide a multiplatform API built on top of OpenAL to get/set volume values (including support for capture devices) and list, select and mute input and output lines.
    Downloads: 2 This Week
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  • 3
    Glorg is a multipurpose OpenGL/OpenAL graphics and multimedia framework developed for use with the .NET languages on the Windows platform. Support for Mono may be implemented. It is at this point written 100% in C#
    Downloads: 0 This Week
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  • 4
    osgAL is a library written in portable C++/STL to integrate spatial (3D) sound in the open source scenegraph OpenSceneGraph. It also includes a C++ library abstraction layer ontop of OpenAL (OpenAL++).
    Downloads: 0 This Week
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  • 5
    A open dynamic 3d game engine based around Ogre3d, Ageia PhysX, OpenAL, scriptable in the LUA language. The FPS demo game Monkeys in the Dark presenting the engine power with use of deferred shading, normal mapping and the new technic of dynamic sound.
    Downloads: 0 This Week
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  • 6
    OgreAL is an OpenAL wrapper for the Ogre Rendering Engine. It allows you to add 3D sounds and music to your games and applications in a clean and easy way.
    Downloads: 0 This Week
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  • 7
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 1 This Week
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  • 8
    OpenAL++ is an object oriented API for spatial sound, built on top of OpenAL. It also uses OpenThreads and PortAudio to give easy to use, portable support using input devices. By using smart pointers, memory allocation problems are held down to a minimum
    Downloads: 1 This Week
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  • 9
    OpenAL Xtra is a scripting Xtra for Macromedia Director that interfaces OpenAL, a cross-platform 3D audio API. With the OpenAL Xtra, a Director developer can arrange sounds around a listener in virtual 3D space.
    Downloads: 1 This Week
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  • 10
    Iupiter is a Java API using both a lot of new features available with JDK 1.4 and its JVM, and the open source library LWJGL which enables us to use native APIs such as OpenGL and OpenAL, or OS services for interfacing to mouse, keyboard and joypad.
    Downloads: 0 This Week
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  • 11
    A 3D game (and engine/level editor) written using C++, OpenGL/GLUT, OpenAL, for windows and linux, featuring single player and a frantic oldskool multiplayer mode. Experience the mighty weapons, The Boxgun and The Surprise Launcher!
    Downloads: 1 This Week
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  • 12
    FMORG will be a small scale MORPG using the Fnord Game Engine, which is the first part of this project. Fnord uses Irrlicht, Audiere, Raknet, tinyXML, OpenAL, and LUA. Our goal is to build a modern, complete 3d game engine and the first game using it.
    Downloads: 0 This Week
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  • 13
    A 100% platform independent 2D/3D hybrid engine complete with networking (via BSD Sockets), database support (using MySQL), built-in webserver (again via BSD Sockets), graphics (via OpenGL and Cg for Shaders), sound (via OpenAL) and window management.
    Downloads: 0 This Week
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  • 14
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
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  • 15
    Astronomy is an open-source game engine for Windows supporting OpenGL (with modern hardware capabilities support), OpenAL, DirectInput, multithreading, scripting, physics.
    Downloads: 0 This Week
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  • 16
    This is a program witten in C++ for playing AVI files (and possibly other formats in the future) on Windows. It is intended to be able to play damaged or incomplete files that other programs cannot. It uses OpenGL and OpenAL for the video/audio playback.
    Downloads: 3 This Week
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  • 17
    A java binding for the OpenAL library
    Downloads: 0 This Week
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  • 18
    OpenGL, OpenAL, OpenIL(DevIL) based 3D rendering engine.
    Downloads: 0 This Week
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  • 19

    Lux3DEngine

    Игровой движок на OpenGL 4.1

    Игровой движок ( Games Engine ) с гибким управлением компонентами движка, графикой OpenGL 4.1, GPCPU OpenCL 1.0, звуком OpenAL и набором инструментов для комфортной разработки игр.
    Downloads: 0 This Week
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  • 20
    CamlAL is an OCaml bindings for OpenAL.
    Downloads: 0 This Week
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  • 21
    Virtual 3D orchester which plays the given Midi file. Requires 3D accelerated graphic card. Written in C++ and OpenGL/OpenAL.
    Downloads: 0 This Week
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  • 22
    Mirage Game Engine is a full-scale game engine designed to pull the future game Mirage. It's build on open-source (some customized) libraries only. (Currently Ogre3D, ODE, Lua, OIS and OpenAL is planned).
    Downloads: 0 This Week
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  • 23
    RealityFramework is a graphics (Irrlicht .NET CP), sound (openAL), physics (Newton Dynamics), scripting (LUA) and networking (Lidgren) solution for multimedia applications.
    Downloads: 0 This Week
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  • 24
    Cross-platform Multiplayer First Person Shooting 3D Tank Game with OpenGL and OpenAL.
    Downloads: 0 This Week
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